Description of Visual Texture by Computers
Work reported herein was conducted at the Artificial Intelligence Laboratory, a Massachusetts Institute of Technology research program supported in part by the Advanced Research Projects Agency of the Department of Defense and monitored by the Office of Naval Research under Contract Number N00014-70...
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Format: | Working Paper |
Language: | en_US |
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MIT Artificial Intelligence Laboratory
2008
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Online Access: | http://hdl.handle.net/1721.1/41073 |
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author | Gaschnig, John Gary |
author_facet | Gaschnig, John Gary |
author_sort | Gaschnig, John Gary |
collection | MIT |
description | Work reported herein was conducted at the Artificial Intelligence Laboratory, a Massachusetts Institute of Technology research program supported in part by the Advanced Research Projects Agency of the Department of Defense and monitored by the Office of Naval Research under Contract Number N00014-70-A-0362-0003.
Vision Flashes are informal papers intended for internal use. |
first_indexed | 2024-09-23T10:45:05Z |
format | Working Paper |
id | mit-1721.1/41073 |
institution | Massachusetts Institute of Technology |
language | en_US |
last_indexed | 2024-09-23T10:45:05Z |
publishDate | 2008 |
publisher | MIT Artificial Intelligence Laboratory |
record_format | dspace |
spelling | mit-1721.1/410732019-04-10T17:17:32Z Description of Visual Texture by Computers Gaschnig, John Gary Work reported herein was conducted at the Artificial Intelligence Laboratory, a Massachusetts Institute of Technology research program supported in part by the Advanced Research Projects Agency of the Department of Defense and monitored by the Office of Naval Research under Contract Number N00014-70-A-0362-0003. Vision Flashes are informal papers intended for internal use. Some general properties of textures are discussed for a restricted class of textures. A program is described which inputs a scene using vidisector camera, discerns the texture elements, calculates values for a set of descriptive features for each texture element, and displays the distribution of each feature. The results of the experiments indicate that the descriptive method used may be useful in characterizing more complex textures. This is essentially the content of a Bachelor's thesis completed in June, 1972. MIT Artificial Intelligence Laboratory Robotics Section Department of Defense Advanced Research Projects Agency 2008-04-08T18:03:58Z 2008-04-08T18:03:58Z 1973-03-09 Working Paper http://hdl.handle.net/1721.1/41073 en_US MIT Artificial Intelligence Laboratory Working Papers, WP-39 Vision Flash, No. 39 application/pdf MIT Artificial Intelligence Laboratory |
spellingShingle | Gaschnig, John Gary Description of Visual Texture by Computers |
title | Description of Visual Texture by Computers |
title_full | Description of Visual Texture by Computers |
title_fullStr | Description of Visual Texture by Computers |
title_full_unstemmed | Description of Visual Texture by Computers |
title_short | Description of Visual Texture by Computers |
title_sort | description of visual texture by computers |
url | http://hdl.handle.net/1721.1/41073 |
work_keys_str_mv | AT gaschnigjohngary descriptionofvisualtexturebycomputers |