Logo Turtle Graphics for the Lisp Machine

This paper is a manual for an implementation of Logo graphics primitives in Lisp on the MIT Lisp Machine. The graphics system provides: Simple line drawing and erasing using "turtle geometry" Flexible relative and absolute coordinate systems, scaling Floating point coordinates Drawing...

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Bibliographic Details
Main Author: Lieberman, Henry
Format: Working Paper
Language:en_US
Published: MIT Artificial Intelligence Laboratory 2008
Online Access:http://hdl.handle.net/1721.1/41158
Description
Summary:This paper is a manual for an implementation of Logo graphics primitives in Lisp on the MIT Lisp Machine. The graphics system provides: Simple line drawing and erasing using "turtle geometry" Flexible relative and absolute coordinate systems, scaling Floating point coordinates Drawing points, circles, boxes, text Automatically filling closed curves with patterns Saving and restoring pictures rapidly as arrays of points Drawing on color displays, creating new colors Three dimensional perspective drawing, two-color stereo display