Outdoor augmented reality n-th game editing suite
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.
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Format: | Thesis |
Language: | eng |
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Massachusetts Institute of Technology
2008
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Online Access: | http://hdl.handle.net/1721.1/41669 |
_version_ | 1811069643999150080 |
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author | Schmeckpeper, Benjamin Arthur |
author2 | Eric Klopfer. |
author_facet | Eric Klopfer. Schmeckpeper, Benjamin Arthur |
author_sort | Schmeckpeper, Benjamin Arthur |
collection | MIT |
description | Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007. |
first_indexed | 2024-09-23T08:13:38Z |
format | Thesis |
id | mit-1721.1/41669 |
institution | Massachusetts Institute of Technology |
language | eng |
last_indexed | 2024-09-23T08:13:38Z |
publishDate | 2008 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/416692019-04-09T17:26:12Z Outdoor augmented reality n-th game editing suite OARnGES : outdoor augmented reality nth game editing suite Schmeckpeper, Benjamin Arthur Eric Klopfer. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Electrical Engineering and Computer Science. Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007. Includes bibliographical references (p. 57). OARnGES was developed to be a comprehensive Augmented Reality game development tool. Augmented Reality provides players a view of the real world augmented with virtual characters and information. Augmented Reality has proved to be a valuable educational tool, but bridging the gap between experimental game engines and in-class deployment has proved difficult. OARnGES attempts to close that gap by removing the technical barriers of game development. The Augmented Reality engine framework is still in flux and OARnGES provides a stabilizing layer between the developer and the platform. by Benjamin Arthur Schmeckpeper. M.Eng. 2008-05-19T16:07:14Z 2008-05-19T16:07:14Z 2007 2007 Thesis http://hdl.handle.net/1721.1/41669 220923022 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 57 p. application/pdf Massachusetts Institute of Technology |
spellingShingle | Electrical Engineering and Computer Science. Schmeckpeper, Benjamin Arthur Outdoor augmented reality n-th game editing suite |
title | Outdoor augmented reality n-th game editing suite |
title_full | Outdoor augmented reality n-th game editing suite |
title_fullStr | Outdoor augmented reality n-th game editing suite |
title_full_unstemmed | Outdoor augmented reality n-th game editing suite |
title_short | Outdoor augmented reality n-th game editing suite |
title_sort | outdoor augmented reality n th game editing suite |
topic | Electrical Engineering and Computer Science. |
url | http://hdl.handle.net/1721.1/41669 |
work_keys_str_mv | AT schmeckpeperbenjaminarthur outdooraugmentedrealitynthgameeditingsuite AT schmeckpeperbenjaminarthur oarngesoutdooraugmentedrealitynthgameeditingsuite |