Connectibles : tangible social networking
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.
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Format: | Thesis |
Language: | eng |
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Massachusetts Institute of Technology
2008
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Online Access: | http://hdl.handle.net/1721.1/41739 |
_version_ | 1811080786494881792 |
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author | Kalanithi, Jeevan James |
author2 | V. Michael Bove, Jr. |
author_facet | V. Michael Bove, Jr. Kalanithi, Jeevan James |
author_sort | Kalanithi, Jeevan James |
collection | MIT |
description | Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007. |
first_indexed | 2024-09-23T11:36:49Z |
format | Thesis |
id | mit-1721.1/41739 |
institution | Massachusetts Institute of Technology |
language | eng |
last_indexed | 2024-09-23T11:36:49Z |
publishDate | 2008 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/417392019-04-11T13:36:34Z Connectibles : tangible social networking Tangible social networking Kalanithi, Jeevan James V. Michael Bove, Jr. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Architecture. Program in Media Arts and Sciences. Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007. Includes bibliographical references (p. 127-132). This thesis presents "Connectibles," an instantiation of a tangible social network, a new type of social network application rooted in physical objects and real world social behavior. This research is inspired by social signaling and object theory, which together suggest that gifts act as physical symbols and constructors of social relationships. The Connectibles system leverages these gift-giving practices, presenting users with customizable gift objects ("connectibles") that they exchange with one another. These objects form always-on communication channels between givers and receivers. As a user collects more and more of these objects, she begins to acquire a dynamic, physical representation of and interface to her social network. The community of users' interactions implicitly represent the structure of the social network; these data can be accessed with a GUI application, allowing users to explore and interact with their social network. The overarching goal is to examine how a set of devices might naturally and harmoniously interface the physical, virtual and social worlds. by Jeevan James Kalanithi. S.M. 2008-05-19T16:13:32Z 2008-05-19T16:13:32Z 2007 2007 Thesis http://hdl.handle.net/1721.1/41739 225110552 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 132 p. application/pdf Massachusetts Institute of Technology |
spellingShingle | Architecture. Program in Media Arts and Sciences. Kalanithi, Jeevan James Connectibles : tangible social networking |
title | Connectibles : tangible social networking |
title_full | Connectibles : tangible social networking |
title_fullStr | Connectibles : tangible social networking |
title_full_unstemmed | Connectibles : tangible social networking |
title_short | Connectibles : tangible social networking |
title_sort | connectibles tangible social networking |
topic | Architecture. Program in Media Arts and Sciences. |
url | http://hdl.handle.net/1721.1/41739 |
work_keys_str_mv | AT kalanithijeevanjames connectiblestangiblesocialnetworking AT kalanithijeevanjames tangiblesocialnetworking |