Guided Time Warping for Motion Editing

Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustmen...

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Bibliographic Details
Main Authors: Hsu, Eugene, Silva, Marco da, Popovic, Jovan
Other Authors: Jovan Popovic
Published: 2008
Online Access:http://hdl.handle.net/1721.1/41946
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author Hsu, Eugene
Silva, Marco da
Popovic, Jovan
author2 Jovan Popovic
author_facet Jovan Popovic
Hsu, Eugene
Silva, Marco da
Popovic, Jovan
author_sort Hsu, Eugene
collection MIT
description Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects.
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spelling mit-1721.1/419462019-04-08T07:29:53Z Guided Time Warping for Motion Editing Hsu, Eugene Silva, Marco da Popovic, Jovan Jovan Popovic Computer Graphics Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects. 2008-08-25T19:01:02Z 2008-08-25T19:01:02Z 2007-08-01 http://hdl.handle.net/1721.1/41946 In ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pages 45-52, July 2007. Massachusetts Institute of Technology Computer Science and Artificial Intelligence Laboratory N/A application/octet-stream
spellingShingle Hsu, Eugene
Silva, Marco da
Popovic, Jovan
Guided Time Warping for Motion Editing
title Guided Time Warping for Motion Editing
title_full Guided Time Warping for Motion Editing
title_fullStr Guided Time Warping for Motion Editing
title_full_unstemmed Guided Time Warping for Motion Editing
title_short Guided Time Warping for Motion Editing
title_sort guided time warping for motion editing
url http://hdl.handle.net/1721.1/41946
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