Guided Time Warping for Motion Editing
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustmen...
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2008
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Online Access: | http://hdl.handle.net/1721.1/41946 |
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author | Hsu, Eugene Silva, Marco da Popovic, Jovan |
author2 | Jovan Popovic |
author_facet | Jovan Popovic Hsu, Eugene Silva, Marco da Popovic, Jovan |
author_sort | Hsu, Eugene |
collection | MIT |
description | Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects. |
first_indexed | 2024-09-23T16:04:20Z |
id | mit-1721.1/41946 |
institution | Massachusetts Institute of Technology |
last_indexed | 2024-09-23T16:04:20Z |
publishDate | 2008 |
record_format | dspace |
spelling | mit-1721.1/419462019-04-08T07:29:53Z Guided Time Warping for Motion Editing Hsu, Eugene Silva, Marco da Popovic, Jovan Jovan Popovic Computer Graphics Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects. 2008-08-25T19:01:02Z 2008-08-25T19:01:02Z 2007-08-01 http://hdl.handle.net/1721.1/41946 In ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pages 45-52, July 2007. Massachusetts Institute of Technology Computer Science and Artificial Intelligence Laboratory N/A application/octet-stream |
spellingShingle | Hsu, Eugene Silva, Marco da Popovic, Jovan Guided Time Warping for Motion Editing |
title | Guided Time Warping for Motion Editing |
title_full | Guided Time Warping for Motion Editing |
title_fullStr | Guided Time Warping for Motion Editing |
title_full_unstemmed | Guided Time Warping for Motion Editing |
title_short | Guided Time Warping for Motion Editing |
title_sort | guided time warping for motion editing |
url | http://hdl.handle.net/1721.1/41946 |
work_keys_str_mv | AT hsueugene guidedtimewarpingformotionediting AT silvamarcoda guidedtimewarpingformotionediting AT popovicjovan guidedtimewarpingformotionediting |