MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004

This course explores how new technologies can help people learn new things in new ways. It analyzes principles and strategies underlying the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO Programmable Brick and Comp...

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Bibliographic Details
Main Author: Resnick, Mitchel
Other Authors: Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Format: Learning Object
Language:en-US
Published: 2010
Subjects:
Online Access:http://hdl.handle.net/1721.1/58744
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author Resnick, Mitchel
author2 Program in Media Arts and Sciences (Massachusetts Institute of Technology)
author_facet Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Resnick, Mitchel
author_sort Resnick, Mitchel
collection MIT
description This course explores how new technologies can help people learn new things in new ways. It analyzes principles and strategies underlying the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO Programmable Brick and Computer Clubhouse after-school learning centers. The course will include hands-on activities, analysis of learning experiences, and design of new tools and activities.
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spelling mit-1721.1/587442025-02-18T16:34:45Z MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004 Technologies for Creative Learning Resnick, Mitchel Program in Media Arts and Sciences (Massachusetts Institute of Technology) Massachusetts Institute of Technology. Program in Science, Technology and Society learning e-learning distance learning educational technology learning environments school pedagogy instruction method education teaching teachers constructionism toys innovation communities mentorship play MAS.714J MAS.714 STS.445J STS.445 130101 Education, General 131001 Special Education and Teaching, General This course explores how new technologies can help people learn new things in new ways. It analyzes principles and strategies underlying the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO Programmable Brick and Computer Clubhouse after-school learning centers. The course will include hands-on activities, analysis of learning experiences, and design of new tools and activities. 2010-09-29T05:15:19Z 2010-09-29T05:15:19Z 2004-12 2010-09-29T05:15:22Z Learning Object MAS.714J-Fall2004 MAS.714J STS.445J IMSCP-MD5-fab82194e5e0feb90e304a085c740b14 http://hdl.handle.net/1721.1/58744 en-US http://www.core.org.cn/OcwWeb/Media-Arts-and-Sciences/MAS-714JFall-2004/CourseHome/index.htm This site (c) Massachusetts Institute of Technology 2010. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license") unless otherwise noted. The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions. text/html Fall 2004
spellingShingle learning
e-learning
distance learning
educational technology
learning environments
school
pedagogy
instruction
method
education
teaching
teachers
constructionism
toys
innovation
communities
mentorship
play
MAS.714J
MAS.714
STS.445J
STS.445
130101
Education, General
131001
Special Education and Teaching, General
Resnick, Mitchel
MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title_full MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title_fullStr MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title_full_unstemmed MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title_short MAS.714J / STS.445J Technologies for Creative Learning, Fall 2004
title_sort mas 714j sts 445j technologies for creative learning fall 2004
topic learning
e-learning
distance learning
educational technology
learning environments
school
pedagogy
instruction
method
education
teaching
teachers
constructionism
toys
innovation
communities
mentorship
play
MAS.714J
MAS.714
STS.445J
STS.445
130101
Education, General
131001
Special Education and Teaching, General
url http://hdl.handle.net/1721.1/58744
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