Random and Raster: Display Technologies and the Development of Videogames

Videogame developers have utilized many types of display technology, from oscilloscopes to Teletypes to high-definition LCD displays. Two significant early display technologies, raster scan and random scan CRTs, played a significant part in the history and evolution of videogames. A study of these t...

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Bibliographic Details
Main Authors: Montfort, Nick, Bogost, Ian
Other Authors: MIT Program in Writing & Humanistic Studies
Format: Article
Language:en_US
Published: Institute of Electrical and Electronics Engineers 2010
Online Access:http://hdl.handle.net/1721.1/60006
https://orcid.org/0000-0001-7558-5160

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