Relief: A Scalable Actuated Shape Display

Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital models like geographical terrain in an intuitive manner. The tabletop surface is actuated by an array of 120 motorized pins, w...

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Main Authors: Leithinger, Daniel, Ishii, Hiroshi
Other Authors: Massachusetts Institute of Technology. Media Laboratory
Format: Article
Language:en_US
Published: Association for Computing Machinery 2011
Online Access:http://hdl.handle.net/1721.1/60866
https://orcid.org/0000-0003-3407-8722
https://orcid.org/0000-0003-4918-8908
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author Leithinger, Daniel
Ishii, Hiroshi
author2 Massachusetts Institute of Technology. Media Laboratory
author_facet Massachusetts Institute of Technology. Media Laboratory
Leithinger, Daniel
Ishii, Hiroshi
author_sort Leithinger, Daniel
collection MIT
description Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital models like geographical terrain in an intuitive manner. The tabletop surface is actuated by an array of 120 motorized pins, which are controlled with a low-cost, scalable platform built upon open-source hardware and software tools. Each pin can be addressed individually and senses user input like pulling and pushing.
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spelling mit-1721.1/608662022-10-01T01:32:04Z Relief: A Scalable Actuated Shape Display Leithinger, Daniel Ishii, Hiroshi Massachusetts Institute of Technology. Media Laboratory Ishii, Hiroshi Leithinger, Daniel Ishii, Hiroshi Relief is an actuated tabletop display, which is able to render and animate three-dimensional shapes with a malleable surface. It allows users to experience and form digital models like geographical terrain in an intuitive manner. The tabletop surface is actuated by an array of 120 motorized pins, which are controlled with a low-cost, scalable platform built upon open-source hardware and software tools. Each pin can be addressed individually and senses user input like pulling and pushing. 2011-01-31T13:25:42Z 2011-01-31T13:25:42Z 2010 2010-01 Article http://purl.org/eprint/type/ConferencePaper 978-1-60558-841-4 http://hdl.handle.net/1721.1/60866 Daniel Leithinger and Hiroshi Ishii. 2010. Relief: a scalable actuated shape display. In Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction (TEI '10). ACM, New York, NY, USA, 221-222. DOI=10.1145/1709886.1709928 http://doi.acm.org/10.1145/1709886.1709928 https://orcid.org/0000-0003-3407-8722 https://orcid.org/0000-0003-4918-8908 en_US http://dx.doi.org/10.1145/1709886.1709928 TEI '10 Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction Attribution-Noncommercial-Share Alike 3.0 Unported http://creativecommons.org/licenses/by-nc-sa/3.0/ application/pdf Association for Computing Machinery MIT web domain
spellingShingle Leithinger, Daniel
Ishii, Hiroshi
Relief: A Scalable Actuated Shape Display
title Relief: A Scalable Actuated Shape Display
title_full Relief: A Scalable Actuated Shape Display
title_fullStr Relief: A Scalable Actuated Shape Display
title_full_unstemmed Relief: A Scalable Actuated Shape Display
title_short Relief: A Scalable Actuated Shape Display
title_sort relief a scalable actuated shape display
url http://hdl.handle.net/1721.1/60866
https://orcid.org/0000-0003-3407-8722
https://orcid.org/0000-0003-4918-8908
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