Avoiding Interruptions - QoE Trade-offs in Block-coded Streaming Media Applications
We take an analytical approach to study Quality of user Experience (QoE) for media streaming applications. We use the fact that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at the network layer and avoid duplicate packet reception. We...
Main Authors: | , , , |
---|---|
Other Authors: | |
Format: | Article |
Language: | en_US |
Published: |
Institute of Electrical and Electronics Engineers
2011
|
Online Access: | http://hdl.handle.net/1721.1/61965 https://orcid.org/0000-0002-1827-1285 https://orcid.org/0000-0003-4059-407X |
Summary: | We take an analytical approach to study Quality of user Experience (QoE) for media streaming applications. We use the fact that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at the network layer and avoid duplicate packet reception. We model the receiver's buffer as a queue with Poisson arrivals and deterministic departures. We consider the probability of interruption in video playback (buffer underflow) as well as the number of initially buffered packets (initial waiting time) as the QoE metrics. We explicitly characterize the optimal trade-off between these metrics by providing upper and lower bounds on the minimum initial buffering required to achieve certain level of interruption probability for different regimes of the system parameters. Our bounds are asymptotically tight as the file size goes to infinity. Further, we show that for arrival rates slightly larger than the play rate, the minimum initial buffering remains bounded as the file size grows. This is not the case when the arrival rate and the play rate match. |
---|