Subjectified : personification as a design strategy in visual communication

Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.

Bibliographic Details
Main Author: The, Richard
Other Authors: David Small.
Format: Thesis
Language:eng
Published: Massachusetts Institute of Technology 2011
Subjects:
Online Access:http://hdl.handle.net/1721.1/62083
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author2 David Small.
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description Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010.
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spelling mit-1721.1/620832019-04-10T19:25:06Z Subjectified : personification as a design strategy in visual communication Personification as a design strategy in visual communication The, Richard David Small. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Architecture. Program in Media Arts and Sciences. Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2010. Cataloged from PDF version of thesis. Includes bibliographical references (p. 87-89). When we encounter statistics too far removed from our personal experience, we sometimes find it difficult to imagine the real implications of that data. While we might understand the information logically, it can be hard to relate it to our immediate personal lives. In this thesis, I investigate a novel visual representation for such data, which I call Personification of Information. This alternative form of data visualization incorporates real people within the viewer's immediate physical or social environment as part of the representation. The goal of this visualization technique is to bring information that is otherwise perceived as distant and detached closer to the viewer. This design strategy is explored in three artistic projects, "What If the World were your n Facebook friends?", "Unification-A Case Study?" And "What Was the Media Lab Thinking About In The Year _ _ _ ?" They are complemented by two projects from other areas that investigate Personification as a design strategy to bring the abstract closer to the individual: "Omnivisu" uses Personification as an interface to architecture; "Giving Character to Characters" applies the strategy to augment digital typography with human expression. Additionally I formalize the findings of these projects as a set of generalized design parameters for Personification of Information. by Richard The. S.M. 2011-04-04T16:29:33Z 2011-04-04T16:29:33Z 2010 2010 Thesis http://hdl.handle.net/1721.1/62083 709718488 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 97 p. application/pdf Massachusetts Institute of Technology
spellingShingle Architecture. Program in Media Arts and Sciences.
The, Richard
Subjectified : personification as a design strategy in visual communication
title Subjectified : personification as a design strategy in visual communication
title_full Subjectified : personification as a design strategy in visual communication
title_fullStr Subjectified : personification as a design strategy in visual communication
title_full_unstemmed Subjectified : personification as a design strategy in visual communication
title_short Subjectified : personification as a design strategy in visual communication
title_sort subjectified personification as a design strategy in visual communication
topic Architecture. Program in Media Arts and Sciences.
url http://hdl.handle.net/1721.1/62083
work_keys_str_mv AT therichard subjectifiedpersonificationasadesignstrategyinvisualcommunication
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