Applications of computer-controlled actuation in workbench tangible user interfaces

Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.

Bibliographic Details
Main Author: Maynes-Aminzade, Daniel, 1979-
Other Authors: Hiroshi Ishii.
Format: Thesis
Language:eng
Published: Massachusetts Institute of Technology 2011
Subjects:
Online Access:http://hdl.handle.net/1721.1/62096
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author Maynes-Aminzade, Daniel, 1979-
author2 Hiroshi Ishii.
author_facet Hiroshi Ishii.
Maynes-Aminzade, Daniel, 1979-
author_sort Maynes-Aminzade, Daniel, 1979-
collection MIT
description Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.
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spelling mit-1721.1/620962019-04-10T16:26:09Z Applications of computer-controlled actuation in workbench tangible user interfaces Maynes-Aminzade, Daniel, 1979- Hiroshi Ishii. Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences. Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences. Architecture. Program In Media Arts and Sciences. Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003. Includes bibliographical references (p. 60-62). Tangible user interfaces give physical form to digital information, bridging the gap between the digital world of bits and the physical world of atoms. They offer many advantages over traditional graphical user interfaces, including two-handed manipulation, simplified multi-user collaboration, and the use of natural human spatial and tactile abilities. In the majority of existing tangible interfaces, different modalities are used for input and output; while the user provides input through the manipulation of physical objects, the computer produces only graphical output. This can lead to inconsistencies between the digital and physical representations of the same object. The goal of this thesis is to address this limitation by adding computer-controlled actuation to tangible interfaces. Actuation allows the computer to manipulate graspable objects the same way that a human user can. By developing and evaluating a variety of applications that use actuation, we demonstrate how it can best be employed in tangible interfaces. by Daniel Maynes-Aminzade. S.M. 2011-04-04T17:39:45Z 2011-04-04T17:39:45Z 2003 2003 Thesis http://hdl.handle.net/1721.1/62096 53364363 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 62 p. application/pdf Massachusetts Institute of Technology
spellingShingle Architecture. Program In Media Arts and Sciences.
Maynes-Aminzade, Daniel, 1979-
Applications of computer-controlled actuation in workbench tangible user interfaces
title Applications of computer-controlled actuation in workbench tangible user interfaces
title_full Applications of computer-controlled actuation in workbench tangible user interfaces
title_fullStr Applications of computer-controlled actuation in workbench tangible user interfaces
title_full_unstemmed Applications of computer-controlled actuation in workbench tangible user interfaces
title_short Applications of computer-controlled actuation in workbench tangible user interfaces
title_sort applications of computer controlled actuation in workbench tangible user interfaces
topic Architecture. Program In Media Arts and Sciences.
url http://hdl.handle.net/1721.1/62096
work_keys_str_mv AT maynesaminzadedaniel1979 applicationsofcomputercontrolledactuationinworkbenchtangibleuserinterfaces