A Case Study of a Young Child Doing Turtle Graphics in LOGO

This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study.

Bibliographic Details
Main Authors: Solomon, Cynthia J., Papert, Seymour A.
Language:en_US
Published: 2004
Online Access:http://hdl.handle.net/1721.1/6252
Description
Summary:This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study.