A Case Study of a Young Child Doing Turtle Graphics in LOGO
This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study.
Main Authors: | , |
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Language: | en_US |
Published: |
2004
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Online Access: | http://hdl.handle.net/1721.1/6252 |
Summary: | This paper explores some important issues with regard to using computers in education. It probes into the question of what programming ideas and projects will engage young children. In particular, a seven year old child's involvement in turtle graphics is presented as a case study. |
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