Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities

Wusor II is the second program that has been developed to tutor students in the game of Wumpus. From the earlier efforts with Wusor I it was possible to produce a rule-based expert which processed a relatively complete mastery of the game. Wusor II endeavors to teach the knowledge embodied in...

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Main Author: Carr, Brian
Language:en_US
Published: 2004
Online Access:http://hdl.handle.net/1721.1/6277
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author Carr, Brian
author_facet Carr, Brian
author_sort Carr, Brian
collection MIT
description Wusor II is the second program that has been developed to tutor students in the game of Wumpus. From the earlier efforts with Wusor I it was possible to produce a rule-based expert which processed a relatively complete mastery of the game. Wusor II endeavors to teach the knowledge embodied in the rules used by the Expert. The Student Model represents Wusor's estimation of the student's knowledge of said rules, and this estimation is based primarily on analyses of the player's moves. The Student Model allows Wusor to personalize its explanations to the student according to the student's current knowledge of the game. The result is a system which, according to preliminary results, is highly effective at tutoring students of varied abilities.
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spelling mit-1721.1/62772019-04-09T15:34:52Z Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities Carr, Brian Wusor II is the second program that has been developed to tutor students in the game of Wumpus. From the earlier efforts with Wusor I it was possible to produce a rule-based expert which processed a relatively complete mastery of the game. Wusor II endeavors to teach the knowledge embodied in the rules used by the Expert. The Student Model represents Wusor's estimation of the student's knowledge of said rules, and this estimation is based primarily on analyses of the player's moves. The Student Model allows Wusor to personalize its explanations to the student according to the student's current knowledge of the game. The result is a system which, according to preliminary results, is highly effective at tutoring students of varied abilities. 2004-10-04T14:48:23Z 2004-10-04T14:48:23Z 1977-05-01 AIM-417 http://hdl.handle.net/1721.1/6277 en_US AIM-417 27769552 bytes 22079570 bytes application/postscript application/pdf application/postscript application/pdf
spellingShingle Carr, Brian
Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title_full Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title_fullStr Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title_full_unstemmed Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title_short Wusor II: A Computer Aided Instruction Program with Student Modelling Capabilities
title_sort wusor ii a computer aided instruction program with student modelling capabilities
url http://hdl.handle.net/1721.1/6277
work_keys_str_mv AT carrbrian wusoriiacomputeraidedinstructionprogramwithstudentmodellingcapabilities