Extracting aspects of determiner meaning from dialogue in a virtual world environment
We use data from a virtual world game for automated learning of words and grammatical constructions and their meanings. The language data are an integral part of the social interaction in the game and consist of chat dialogue, which is only constrained by the cultural context, as set by the nature o...
Main Authors: | Reckman, Hilke, Orkin, Jeffrey David, Roy, Deb K |
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Other Authors: | Massachusetts Institute of Technology. Media Laboratory |
Format: | Article |
Language: | en_US |
Published: |
Association for Computing Machinery
2011
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Online Access: | http://hdl.handle.net/1721.1/67335 https://orcid.org/0000-0002-4333-7194 |
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