Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View

A method will be described for finding the shape of a smooth apaque object form a monocular image, given a knowledge of the surface photometry, the position of the lightsource and certain auxiliary information to resolve ambiguities. This method is complementary to the use of stereoscopy whic...

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Main Author: Horn, Berthold K.P.
Language:en_US
Published: 2004
Online Access:http://hdl.handle.net/1721.1/6885
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author Horn, Berthold K.P.
author_facet Horn, Berthold K.P.
author_sort Horn, Berthold K.P.
collection MIT
description A method will be described for finding the shape of a smooth apaque object form a monocular image, given a knowledge of the surface photometry, the position of the lightsource and certain auxiliary information to resolve ambiguities. This method is complementary to the use of stereoscopy which relies on matching up sharp detail and will fail on smooth objects. Until now the image processing of single views has been restricted to objects which can meaningfully be considered two-dimensional or bounded by plane surfaces. It is possible to derive a first-order non-linear partial differential equation in two unknowns relating the intensity at the image points to the shape of the objects. This equation can be solved by means of an equivalent set of five ordinary differential equations. A curve traced out by solving this set of equations for one set of starting values is called a characteristic strip. Starting one of these strips from each point on some initial curve will produce the whole solution surface. The initial curves can usually be constructed around so-called singular points. A number of applications of this metod will be discussed including one to lunar topography and one to the scanning electron microscope. In both of these cases great simplifications occur in the equations. A note on polyhedra follows and a quantitative theory of facial make-up is touched upon. An implementation of some of these ideas on the PDP-6 computer with its attached image-dissector camera at the Artificial intelligence Laboratory will be described, and also a nose-recognition program.
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spelling mit-1721.1/68852019-04-11T03:10:30Z Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View Horn, Berthold K.P. A method will be described for finding the shape of a smooth apaque object form a monocular image, given a knowledge of the surface photometry, the position of the lightsource and certain auxiliary information to resolve ambiguities. This method is complementary to the use of stereoscopy which relies on matching up sharp detail and will fail on smooth objects. Until now the image processing of single views has been restricted to objects which can meaningfully be considered two-dimensional or bounded by plane surfaces. It is possible to derive a first-order non-linear partial differential equation in two unknowns relating the intensity at the image points to the shape of the objects. This equation can be solved by means of an equivalent set of five ordinary differential equations. A curve traced out by solving this set of equations for one set of starting values is called a characteristic strip. Starting one of these strips from each point on some initial curve will produce the whole solution surface. The initial curves can usually be constructed around so-called singular points. A number of applications of this metod will be discussed including one to lunar topography and one to the scanning electron microscope. In both of these cases great simplifications occur in the equations. A note on polyhedra follows and a quantitative theory of facial make-up is touched upon. An implementation of some of these ideas on the PDP-6 computer with its attached image-dissector camera at the Artificial intelligence Laboratory will be described, and also a nose-recognition program. 2004-10-20T20:04:25Z 2004-10-20T20:04:25Z 1970-11-01 AITR-232 http://hdl.handle.net/1721.1/6885 en_US AITR-232 8653278 bytes 6781058 bytes application/pdf application/postscript application/postscript application/pdf
spellingShingle Horn, Berthold K.P.
Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title_full Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title_fullStr Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title_full_unstemmed Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title_short Shape from Shading: A Method for Obtaining the Shape of a Smooth Opaque Object from One View
title_sort shape from shading a method for obtaining the shape of a smooth opaque object from one view
url http://hdl.handle.net/1721.1/6885
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