The Representation of Image Texture

This thesis explores how to represent image texture in order to obtain information about the geometry and structure of surfaces, with particular emphasis on locating surface discontinuities. Theoretical and psychophysical results lead to the following conclusions for the representation of imag...

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Main Author: Riley, Michael Dennis
Language:en_US
Published: 2004
Online Access:http://hdl.handle.net/1721.1/6937
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author Riley, Michael Dennis
author_facet Riley, Michael Dennis
author_sort Riley, Michael Dennis
collection MIT
description This thesis explores how to represent image texture in order to obtain information about the geometry and structure of surfaces, with particular emphasis on locating surface discontinuities. Theoretical and psychophysical results lead to the following conclusions for the representation of image texture: (1) A texture edge primitive is needed to identify texture change contours, which are formed by an abrupt change in the 2-D organization of similar items in an image. The texture edge can be used for locating discontinuities in surface structure and surface geometry and for establishing motion correspondence. (2) Abrupt changes in attributes that vary with changing surface geometry ??ientation, density, length, and width ??ould be used to identify discontinuities in surface geometry and surface structure. (3) Texture tokens are needed to separate the effects of different physical processes operating on a surface. They represent the local structure of the image texture. Their spatial variation can be used in the detection of texture discontinuities and texture gradients, and their temporal variation may be used for establishing motion correspondence. What precisely constitutes the texture tokens is unknown; it appears, however, that the intensity changes alone will not suffice, but local groupings of them may. (4) The above primitives need to be assigned rapidly over a large range in an image.
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spelling mit-1721.1/69372019-04-12T08:33:35Z The Representation of Image Texture Riley, Michael Dennis This thesis explores how to represent image texture in order to obtain information about the geometry and structure of surfaces, with particular emphasis on locating surface discontinuities. Theoretical and psychophysical results lead to the following conclusions for the representation of image texture: (1) A texture edge primitive is needed to identify texture change contours, which are formed by an abrupt change in the 2-D organization of similar items in an image. The texture edge can be used for locating discontinuities in surface structure and surface geometry and for establishing motion correspondence. (2) Abrupt changes in attributes that vary with changing surface geometry ??ientation, density, length, and width ??ould be used to identify discontinuities in surface geometry and surface structure. (3) Texture tokens are needed to separate the effects of different physical processes operating on a surface. They represent the local structure of the image texture. Their spatial variation can be used in the detection of texture discontinuities and texture gradients, and their temporal variation may be used for establishing motion correspondence. What precisely constitutes the texture tokens is unknown; it appears, however, that the intensity changes alone will not suffice, but local groupings of them may. (4) The above primitives need to be assigned rapidly over a large range in an image. 2004-10-20T20:08:38Z 2004-10-20T20:08:38Z 1981-09-01 AITR-649 http://hdl.handle.net/1721.1/6937 en_US AITR-649 7982893 bytes 6426139 bytes application/postscript application/pdf application/postscript application/pdf
spellingShingle Riley, Michael Dennis
The Representation of Image Texture
title The Representation of Image Texture
title_full The Representation of Image Texture
title_fullStr The Representation of Image Texture
title_full_unstemmed The Representation of Image Texture
title_short The Representation of Image Texture
title_sort representation of image texture
url http://hdl.handle.net/1721.1/6937
work_keys_str_mv AT rileymichaeldennis therepresentationofimagetexture
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