How are Three-Deminsional Objects Represented in the Brain?

We discuss a variety of object recognition experiments in which human subjects were presented with realistically rendered images of computer-generated three-dimensional objects, with tight control over stimulus shape, surface properties, illumination, and viewpoint, as well as subjects' p...

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Main Authors: Buelthoff, Heinrich H., Edelman, Shimon Y., Tarr, Michael J.
Language:en_US
Published: 2004
Subjects:
Online Access:http://hdl.handle.net/1721.1/7204
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author Buelthoff, Heinrich H.
Edelman, Shimon Y.
Tarr, Michael J.
author_facet Buelthoff, Heinrich H.
Edelman, Shimon Y.
Tarr, Michael J.
author_sort Buelthoff, Heinrich H.
collection MIT
description We discuss a variety of object recognition experiments in which human subjects were presented with realistically rendered images of computer-generated three-dimensional objects, with tight control over stimulus shape, surface properties, illumination, and viewpoint, as well as subjects' prior exposure to the stimulus objects. In all experiments recognition performance was: (1) consistently viewpoint dependent; (2) only partially aided by binocular stereo and other depth information, (3) specific to viewpoints that were familiar; (4) systematically disrupted by rotation in depth more than by deforming the two-dimensional images of the stimuli. These results are consistent with recently advanced computational theories of recognition based on view interpolation.
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spelling mit-1721.1/72042019-04-10T11:52:44Z How are Three-Deminsional Objects Represented in the Brain? Buelthoff, Heinrich H. Edelman, Shimon Y. Tarr, Michael J. object recognition image-based recognition objectsrepresentation feature recognition memory-based models humanspsychophysics We discuss a variety of object recognition experiments in which human subjects were presented with realistically rendered images of computer-generated three-dimensional objects, with tight control over stimulus shape, surface properties, illumination, and viewpoint, as well as subjects' prior exposure to the stimulus objects. In all experiments recognition performance was: (1) consistently viewpoint dependent; (2) only partially aided by binocular stereo and other depth information, (3) specific to viewpoints that were familiar; (4) systematically disrupted by rotation in depth more than by deforming the two-dimensional images of the stimuli. These results are consistent with recently advanced computational theories of recognition based on view interpolation. 2004-10-20T20:49:45Z 2004-10-20T20:49:45Z 1994-04-01 AIM-1479 CBCL-096 http://hdl.handle.net/1721.1/7204 en_US AIM-1479 CBCL-096 19 p. 509767 bytes 1124249 bytes application/octet-stream application/pdf application/octet-stream application/pdf
spellingShingle object recognition
image-based recognition
objectsrepresentation
feature recognition
memory-based models
humanspsychophysics
Buelthoff, Heinrich H.
Edelman, Shimon Y.
Tarr, Michael J.
How are Three-Deminsional Objects Represented in the Brain?
title How are Three-Deminsional Objects Represented in the Brain?
title_full How are Three-Deminsional Objects Represented in the Brain?
title_fullStr How are Three-Deminsional Objects Represented in the Brain?
title_full_unstemmed How are Three-Deminsional Objects Represented in the Brain?
title_short How are Three-Deminsional Objects Represented in the Brain?
title_sort how are three deminsional objects represented in the brain
topic object recognition
image-based recognition
objectsrepresentation
feature recognition
memory-based models
humanspsychophysics
url http://hdl.handle.net/1721.1/7204
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