Creating robotic characters for long-term interaction

Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.

Bibliografske podrobnosti
Glavni avtor: Setapen, Adam (Adam Michael)
Drugi avtorji: Cynthia Breazeal.
Format: Thesis
Jezik:eng
Izdano: Massachusetts Institute of Technology 2013
Teme:
Online dostop:http://hdl.handle.net/1721.1/77813
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author Setapen, Adam (Adam Michael)
author2 Cynthia Breazeal.
author_facet Cynthia Breazeal.
Setapen, Adam (Adam Michael)
author_sort Setapen, Adam (Adam Michael)
collection MIT
description Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.
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institution Massachusetts Institute of Technology
language eng
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spelling mit-1721.1/778132019-04-10T21:55:22Z Creating robotic characters for long-term interaction Setapen, Adam (Adam Michael) Cynthia Breazeal. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Architecture. Program in Media Arts and Sciences. Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012. Cataloged from PDF version of thesis. Includes bibliographical references (p. 177-181). Researchers studying ways in which humans and robots interact in social settings have a problem: they don't have a robot to use. There is a need for a socially expressive robot that can be deployed outside of a laboratory and support remote operation and data collection. This work aims to fill that need with DragonBot - a platform for social robotics specifically designed for long-term interactions. This thesis is divided into two parts. The first part describes the design and implementation of the hardware, software, and aesthetics of the DragonBot-based characters. Through the use of a mobile phone as the robot's primary computational device, we aim to drive down the hardware cost and increase the availability of robots "in the wild". The second part of this work takes an initial step towards evaluating DragonBot's effectiveness through interactions with children. We describe two different teleoperation interfaces for allowing a human to control DragonBot's behavior differing amounts of autonomy by the robot. A human subject study was conducted and these interfaces were compared through a sticker sharing task between the robot and children aged four to seven. Our results show that when a human operator is able to focus on the social portions of an interaction and the robot is given more autonomy, children treat the character more like a peer. This is indicated by the fact that more children re-engaged the robot with the higher level of autonomy when they were asked to split up stickers between the two participants. by Adam Setapen. S.M. 2013-03-13T15:50:11Z 2013-03-13T15:50:11Z 2012 2012 Thesis http://hdl.handle.net/1721.1/77813 828418260 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 181 p. application/pdf Massachusetts Institute of Technology
spellingShingle Architecture. Program in Media Arts and Sciences.
Setapen, Adam (Adam Michael)
Creating robotic characters for long-term interaction
title Creating robotic characters for long-term interaction
title_full Creating robotic characters for long-term interaction
title_fullStr Creating robotic characters for long-term interaction
title_full_unstemmed Creating robotic characters for long-term interaction
title_short Creating robotic characters for long-term interaction
title_sort creating robotic characters for long term interaction
topic Architecture. Program in Media Arts and Sciences.
url http://hdl.handle.net/1721.1/77813
work_keys_str_mv AT setapenadamadammichael creatingroboticcharactersforlongterminteraction