The contribution of 3-D sound to the human-computer interface
Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1981.
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Format: | Thesis |
Language: | eng |
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Massachusetts Institute of Technology
2013
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Online Access: | http://hdl.handle.net/1721.1/78219 |
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author | Vershel, Mark Aaron |
author2 | Nicholas Negroponte. |
author_facet | Nicholas Negroponte. Vershel, Mark Aaron |
author_sort | Vershel, Mark Aaron |
collection | MIT |
description | Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1981. |
first_indexed | 2024-09-23T14:59:45Z |
format | Thesis |
id | mit-1721.1/78219 |
institution | Massachusetts Institute of Technology |
language | eng |
last_indexed | 2024-09-23T14:59:45Z |
publishDate | 2013 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/782192019-04-10T12:51:48Z The contribution of 3-D sound to the human-computer interface Contribution of three-D sound to the human-computer interface Contribution of three-dimensional sound to the human-computer interface Vershel, Mark Aaron Nicholas Negroponte. Massachusetts Institute of Technology. Dept. of Architecture. Massachusetts Institute of Technology. Dept. of Architecture. Architecture. Computer sound processing Computer interfaces Sound Computer graphics Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1981. MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH. Includes bibliographical references (leaf 50). Sound inherently has a spatial quality, an ability to be localized in three dimensions. This is the essence of 3-D, or spatial, sound. A system capable of recording sounds as digitized samples and playing them back in a localized fashion was developed in the course of this research. This sound system combines special hardware and interactive software to create a system more flexible and powerful than previous systems. The spatial qualities of 3-D sound contribute to man's ability to interact with sound as data. An application which capitalized on these qualities was developed, allowing the user to interact with 3-D sound in a spatial environment. This application, called the Spatial Audio Notemaker, was not unlike a bulletin board, where the paper notes were recorded messages and the bulletin board was the user's environment. Using the Spatial Audio Notemaker, exploration into the manipulation of 3-D sound and the necessary interaction (using voice and gesture) and feedback (both visual and audio) to aid in this manipulation was accomplished. by Mark Aaron Vershel. M.S.V.S. 2013-03-28T18:22:32Z 2013-03-28T18:22:32Z 1981 1981 Thesis http://hdl.handle.net/1721.1/78219 08175995 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 50 leaves application/pdf Massachusetts Institute of Technology |
spellingShingle | Architecture. Computer sound processing Computer interfaces Sound Computer graphics Vershel, Mark Aaron The contribution of 3-D sound to the human-computer interface |
title | The contribution of 3-D sound to the human-computer interface |
title_full | The contribution of 3-D sound to the human-computer interface |
title_fullStr | The contribution of 3-D sound to the human-computer interface |
title_full_unstemmed | The contribution of 3-D sound to the human-computer interface |
title_short | The contribution of 3-D sound to the human-computer interface |
title_sort | contribution of 3 d sound to the human computer interface |
topic | Architecture. Computer sound processing Computer interfaces Sound Computer graphics |
url | http://hdl.handle.net/1721.1/78219 |
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