A system for procedurally generating puzzles for games
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013.
Main Author: | Thomson, Alec (Alec P.) |
---|---|
Other Authors: | Richard Eberhardt. |
Format: | Thesis |
Language: | eng |
Published: |
Massachusetts Institute of Technology
2014
|
Subjects: | |
Online Access: | http://hdl.handle.net/1721.1/85513 |
Similar Items
-
Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System
by: Thomson, Alec, et al.
Published: (2015) -
Games, puzzles, and computation
by: Hearn, Robert A. (Robert Aubrey), 1965-
Published: (2007) -
Virtual reality puzzle game
by: Kuan, Ji Jie
Published: (2019) -
Augmented manual fabrication methods for 2D tool positioning and 3D sculpting
by: Rivers, Alec (Alec Rothmyer)
Published: (2013) -
3D modeling with silhouettes
by: Rivers, Alec (Alec Rothmyer)
Published: (2010)