SANCTUARY : asymmetric interfaces for game-based tablet learning

Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013.

Bibliographic Details
Main Author: Haas, Jason M. (Jason Matthew)
Other Authors: Eric Klopfer.
Format: Thesis
Language:eng
Published: Massachusetts Institute of Technology 2014
Subjects:
Online Access:http://hdl.handle.net/1721.1/91430
_version_ 1826208934291046400
author Haas, Jason M. (Jason Matthew)
author2 Eric Klopfer.
author_facet Eric Klopfer.
Haas, Jason M. (Jason Matthew)
author_sort Haas, Jason M. (Jason Matthew)
collection MIT
description Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013.
first_indexed 2024-09-23T14:14:38Z
format Thesis
id mit-1721.1/91430
institution Massachusetts Institute of Technology
language eng
last_indexed 2024-09-23T14:14:38Z
publishDate 2014
publisher Massachusetts Institute of Technology
record_format dspace
spelling mit-1721.1/914302022-01-18T17:16:02Z SANCTUARY : asymmetric interfaces for game-based tablet learning Asymmetric interfaces for game-based tablet learning Haas, Jason M. (Jason Matthew) Eric Klopfer. Massachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences. Program in Media Arts and Sciences (Massachusetts Institute of Technology) Architecture. Program in Media Arts and Sciences. Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013. Cataloged from PDF version of thesis. Includes bibliographical references (pages 109-119). This thesis describes the production of Sanctuary, a multiplayer learning game to be played on two tablet computers. Sanctuary's principle innovation is the splitting of the user interface onto two tablets, separating player tools in separate roles and thus providing players with obtainable epistemologies. The designed intention of this interaction is to force communication and interaction and thus metacognition in players. By requiring players to express their beliefs about the game world to one another in language in order to be successful, the design of the game encourages players to formalize their intuitions and experiences. If this approach is successful, then it may be applied further to an increasing range of epistemological frames and better science education. This has the potential to build cooperative, thriving learning communities with shared experiences. The game was tested with a non-random stratified sample of high school students, suggesting new directions for the intervention, and demonstrating the value of co-design. by Jason M. Haas. S.M. 2014-11-04T21:36:06Z 2014-11-04T21:36:06Z 2013 2013 Thesis http://hdl.handle.net/1721.1/91430 893616430 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 119 pages application/pdf Massachusetts Institute of Technology
spellingShingle Architecture. Program in Media Arts and Sciences.
Haas, Jason M. (Jason Matthew)
SANCTUARY : asymmetric interfaces for game-based tablet learning
title SANCTUARY : asymmetric interfaces for game-based tablet learning
title_full SANCTUARY : asymmetric interfaces for game-based tablet learning
title_fullStr SANCTUARY : asymmetric interfaces for game-based tablet learning
title_full_unstemmed SANCTUARY : asymmetric interfaces for game-based tablet learning
title_short SANCTUARY : asymmetric interfaces for game-based tablet learning
title_sort sanctuary asymmetric interfaces for game based tablet learning
topic Architecture. Program in Media Arts and Sciences.
url http://hdl.handle.net/1721.1/91430
work_keys_str_mv AT haasjasonmjasonmatthew sanctuaryasymmetricinterfacesforgamebasedtabletlearning
AT haasjasonmjasonmatthew asymmetricinterfacesforgamebasedtabletlearning