Can exergames impart health messages? game play, framing, and drivers of physical activity among children

This study examines the effectiveness of incorporating exergaming into physical education (PE) lessons as a platform for imparting health education messages and influencing children’s beliefs about and attitudes toward physical activity. We deployed a six-week intervention program using Nintendo Wii...

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Main Authors: Lwin, May Oo, Malik, Shelly
Other Authors: Wee Kim Wee School of Communication and Information
Format: Journal Article
Language:English
Published: 2014
Subjects:
Online Access:https://hdl.handle.net/10356/102256
http://hdl.handle.net/10220/19914
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author Lwin, May Oo
Malik, Shelly
author2 Wee Kim Wee School of Communication and Information
author_facet Wee Kim Wee School of Communication and Information
Lwin, May Oo
Malik, Shelly
author_sort Lwin, May Oo
collection NTU
description This study examines the effectiveness of incorporating exergaming into physical education (PE) lessons as a platform for imparting health education messages and influencing children’s beliefs about and attitudes toward physical activity. We deployed a six-week intervention program using Nintendo Wii games coupled with protection motivation theory-based health messaging among fifth-grade school children in Singapore. The results indicate that when children who were exposed to threat-framed messages played Wii exergames during PE lessons, they reported more positive physical activity attitude, self-efficacy, and perceived behavioral control than those who underwent regular PE lessons and were exposed to the same message. In addition, among children playing Wii, the threat and coping frames had similar effects on the degree of message influence on physical activity attitudes and beliefs. The implications for schools, parents, and health policy are discussed.
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spelling ntu-10356/1022562020-03-07T12:15:51Z Can exergames impart health messages? game play, framing, and drivers of physical activity among children Lwin, May Oo Malik, Shelly Wee Kim Wee School of Communication and Information DRNTU::Social sciences::Communication This study examines the effectiveness of incorporating exergaming into physical education (PE) lessons as a platform for imparting health education messages and influencing children’s beliefs about and attitudes toward physical activity. We deployed a six-week intervention program using Nintendo Wii games coupled with protection motivation theory-based health messaging among fifth-grade school children in Singapore. The results indicate that when children who were exposed to threat-framed messages played Wii exergames during PE lessons, they reported more positive physical activity attitude, self-efficacy, and perceived behavioral control than those who underwent regular PE lessons and were exposed to the same message. In addition, among children playing Wii, the threat and coping frames had similar effects on the degree of message influence on physical activity attitudes and beliefs. The implications for schools, parents, and health policy are discussed. Accepted version 2014-06-26T03:45:58Z 2019-12-06T20:52:16Z 2014-06-26T03:45:58Z 2019-12-06T20:52:16Z 2014 2014 Journal Article Lwin, M. O., & Malik, S. (2014). Can Exergames Impart Health Messages? Game Play, Framing, and Drivers of Physical Activity Among Children. Journal of Health Communication, 19(2), 136-151. https://hdl.handle.net/10356/102256 http://hdl.handle.net/10220/19914 10.1080/10810730.2013.798372 en Journal of health communication © 2014 Taylor & Francis Group, LLC. This is the author created version of a work that has been peer reviewed and accepted for publication by Journal of Health Communication, Taylor & Francis Group, LLC. It incorporates referee’s comments but changes resulting from the publishing process, such as copyediting, structural formatting, may not be reflected in this document. The published version is available at: [http://dx.doi.org/10.1080/10810730.2013.798372]. application/pdf
spellingShingle DRNTU::Social sciences::Communication
Lwin, May Oo
Malik, Shelly
Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title_full Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title_fullStr Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title_full_unstemmed Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title_short Can exergames impart health messages? game play, framing, and drivers of physical activity among children
title_sort can exergames impart health messages game play framing and drivers of physical activity among children
topic DRNTU::Social sciences::Communication
url https://hdl.handle.net/10356/102256
http://hdl.handle.net/10220/19914
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