Appearance-driven conversion of polygon soup building models with level of detail control for 3D geospatial applications
In many 3D applications, building models in polygon-soup representation are commonly used for the purposes of visualization, for example, in movies and games. Their appearances are fine, however geometry-wise, they may have limited information of connectivity and may have internal intersections betw...
Hlavní autoři: | Chen, Kan, Johan, Henry, Erdt, Marius |
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Další autoři: | School of Computer Science and Engineering |
Médium: | Journal Article |
Jazyk: | English |
Vydáno: |
2020
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Témata: | |
On-line přístup: | https://hdl.handle.net/10356/138209 |
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