Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly

“Unearthly” is a 3D animation short film focused on two siblings who discover a macaque and fox mask in a forest. When worn, the masks allow them to take on animal traits. Things take a darker turn as the masks begin working on them in unexpected ways. This paper explores the Rigging, Motion Capture...

Full description

Bibliographic Details
Main Author: Chan, Guanhua
Other Authors: Bernhard Johannes Schmitt
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/139745
_version_ 1811694461347954688
author Chan, Guanhua
author2 Bernhard Johannes Schmitt
author_facet Bernhard Johannes Schmitt
Chan, Guanhua
author_sort Chan, Guanhua
collection NTU
description “Unearthly” is a 3D animation short film focused on two siblings who discover a macaque and fox mask in a forest. When worn, the masks allow them to take on animal traits. Things take a darker turn as the masks begin working on them in unexpected ways. This paper explores the Rigging, Motion Capture and Lighting and Rendering pipeline and technical shortcomings of "Unearthly".
first_indexed 2024-10-01T07:07:56Z
format Final Year Project (FYP)
id ntu-10356/139745
institution Nanyang Technological University
language English
last_indexed 2024-10-01T07:07:56Z
publishDate 2020
publisher Nanyang Technological University
record_format dspace
spelling ntu-10356/1397452020-05-21T06:14:03Z Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly Chan, Guanhua Bernhard Johannes Schmitt School of Art, Design and Media bjschmitt@ntu.edu.sg Visual arts and music::Animation::3D “Unearthly” is a 3D animation short film focused on two siblings who discover a macaque and fox mask in a forest. When worn, the masks allow them to take on animal traits. Things take a darker turn as the masks begin working on them in unexpected ways. This paper explores the Rigging, Motion Capture and Lighting and Rendering pipeline and technical shortcomings of "Unearthly". Bachelor of Fine Arts in Digital Animation 2020-05-21T06:14:03Z 2020-05-21T06:14:03Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/139745 en application/pdf Nanyang Technological University
spellingShingle Visual arts and music::Animation::3D
Chan, Guanhua
Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title_full Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title_fullStr Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title_full_unstemmed Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title_short Setting up an efficient multi-software production pipeline for a 3D animation and motion capture project : unearthly
title_sort setting up an efficient multi software production pipeline for a 3d animation and motion capture project unearthly
topic Visual arts and music::Animation::3D
url https://hdl.handle.net/10356/139745
work_keys_str_mv AT changuanhua settingupanefficientmultisoftwareproductionpipelinefora3danimationandmotioncaptureprojectunearthly