Brain wave control game

With the development of technology, the playability of video games is rising. Not only restricted to the computer games or mobile games, but recent advancements have also allowed Brain-Computer Interface (BCI) to be implemented into video games, to exploring new subsections of the market. This repor...

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Bibliographic Details
Main Author: Chen, Xiaochuan
Other Authors: Smitha Kavallur Pisharath Gopi
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2020
Subjects:
Online Access:https://hdl.handle.net/10356/140376
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author Chen, Xiaochuan
author2 Smitha Kavallur Pisharath Gopi
author_facet Smitha Kavallur Pisharath Gopi
Chen, Xiaochuan
author_sort Chen, Xiaochuan
collection NTU
description With the development of technology, the playability of video games is rising. Not only restricted to the computer games or mobile games, but recent advancements have also allowed Brain-Computer Interface (BCI) to be implemented into video games, to exploring new subsections of the market. This report consists of designing, implementing and testing the BCI based neurofeedback game with the goal of aiding Attention-Deficit-Hyperactivity Disorder (ADHD) in attention and relaxation. “Tanks!” is developed as a game that utilizes the user’s brain waves as a simple control, such as speed up, as well as utilizing the user’s attention and relaxation for various in-game mechanics.
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spelling ntu-10356/1403762020-05-28T06:19:32Z Brain wave control game Chen, Xiaochuan Smitha Kavallur Pisharath Gopi School of Computer Science and Engineering smitha@ntu.edu.sg Engineering::Computer science and engineering::Hardware::Input/output and data communications With the development of technology, the playability of video games is rising. Not only restricted to the computer games or mobile games, but recent advancements have also allowed Brain-Computer Interface (BCI) to be implemented into video games, to exploring new subsections of the market. This report consists of designing, implementing and testing the BCI based neurofeedback game with the goal of aiding Attention-Deficit-Hyperactivity Disorder (ADHD) in attention and relaxation. “Tanks!” is developed as a game that utilizes the user’s brain waves as a simple control, such as speed up, as well as utilizing the user’s attention and relaxation for various in-game mechanics. Bachelor of Engineering (Computer Science) 2020-05-28T06:19:31Z 2020-05-28T06:19:31Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/140376 en application/pdf Nanyang Technological University
spellingShingle Engineering::Computer science and engineering::Hardware::Input/output and data communications
Chen, Xiaochuan
Brain wave control game
title Brain wave control game
title_full Brain wave control game
title_fullStr Brain wave control game
title_full_unstemmed Brain wave control game
title_short Brain wave control game
title_sort brain wave control game
topic Engineering::Computer science and engineering::Hardware::Input/output and data communications
url https://hdl.handle.net/10356/140376
work_keys_str_mv AT chenxiaochuan brainwavecontrolgame