An online platform for interactive pedagogical games
While games are entertaining and serve as a good past time hobby, it can also be addictive. It is precisely this aspect of positive-negative attributes of games that makes it ideal if used for educational purpose. This project aims to create a platform that can be used as a repository for educationa...
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Format: | Final Year Project (FYP) |
Language: | English |
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Nanyang Technological University
2020
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Online Access: | https://hdl.handle.net/10356/140656 |
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author | Sim, Fion |
author2 | Meng-Hiot Lim |
author_facet | Meng-Hiot Lim Sim, Fion |
author_sort | Sim, Fion |
collection | NTU |
description | While games are entertaining and serve as a good past time hobby, it can also be addictive. It is precisely this aspect of positive-negative attributes of games that makes it ideal if used for educational purpose. This project aims to create a platform that can be used as a repository for educational games that is able to enhance the understanding of pertinent concepts, improving the accessibility of educational games to students. |
first_indexed | 2025-02-19T03:20:24Z |
format | Final Year Project (FYP) |
id | ntu-10356/140656 |
institution | Nanyang Technological University |
language | English |
last_indexed | 2025-02-19T03:20:24Z |
publishDate | 2020 |
publisher | Nanyang Technological University |
record_format | dspace |
spelling | ntu-10356/1406562023-07-07T18:03:10Z An online platform for interactive pedagogical games Sim, Fion Meng-Hiot Lim School of Electrical and Electronic Engineering EMHLIM@ntu.edu.sg Engineering::Electrical and electronic engineering While games are entertaining and serve as a good past time hobby, it can also be addictive. It is precisely this aspect of positive-negative attributes of games that makes it ideal if used for educational purpose. This project aims to create a platform that can be used as a repository for educational games that is able to enhance the understanding of pertinent concepts, improving the accessibility of educational games to students. Bachelor of Engineering (Information Engineering and Media) 2020-06-01T04:22:48Z 2020-06-01T04:22:48Z 2020 Final Year Project (FYP) https://hdl.handle.net/10356/140656 en A2112-191 application/pdf Nanyang Technological University |
spellingShingle | Engineering::Electrical and electronic engineering Sim, Fion An online platform for interactive pedagogical games |
title | An online platform for interactive pedagogical games |
title_full | An online platform for interactive pedagogical games |
title_fullStr | An online platform for interactive pedagogical games |
title_full_unstemmed | An online platform for interactive pedagogical games |
title_short | An online platform for interactive pedagogical games |
title_sort | online platform for interactive pedagogical games |
topic | Engineering::Electrical and electronic engineering |
url | https://hdl.handle.net/10356/140656 |
work_keys_str_mv | AT simfion anonlineplatformforinteractivepedagogicalgames AT simfion onlineplatformforinteractivepedagogicalgames |