Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging

This report is to address how I carried out the workflow that I was taught, the technical issues that popped up along the way, and the troubleshooting that was required to be able to create rigs that the animators and director needed and wanted.

Bibliographic Details
Main Author: Oen, Nicholas Weng Wah
Other Authors: Benjamin Seide
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/149534
_version_ 1824454379729584128
author Oen, Nicholas Weng Wah
author2 Benjamin Seide
author_facet Benjamin Seide
Oen, Nicholas Weng Wah
author_sort Oen, Nicholas Weng Wah
collection NTU
description This report is to address how I carried out the workflow that I was taught, the technical issues that popped up along the way, and the troubleshooting that was required to be able to create rigs that the animators and director needed and wanted.
first_indexed 2025-02-19T03:21:23Z
format Final Year Project (FYP)
id ntu-10356/149534
institution Nanyang Technological University
language English
last_indexed 2025-02-19T03:21:23Z
publishDate 2021
publisher Nanyang Technological University
record_format dspace
spelling ntu-10356/1495342023-03-11T19:49:51Z Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging Oen, Nicholas Weng Wah Benjamin Seide School of Art, Design and Media BSeide@ntu.edu.sg Visual arts and music::Animation::3D This report is to address how I carried out the workflow that I was taught, the technical issues that popped up along the way, and the troubleshooting that was required to be able to create rigs that the animators and director needed and wanted. Bachelor of Fine Arts in Digital Animation 2021-06-02T13:12:38Z 2021-06-02T13:12:38Z 2021 Final Year Project (FYP) Oen, N. W. W. (2021). Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/149534 https://hdl.handle.net/10356/149534 en application/pdf Nanyang Technological University
spellingShingle Visual arts and music::Animation::3D
Oen, Nicholas Weng Wah
Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title_full Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title_fullStr Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title_full_unstemmed Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title_short Finding and performing an efficient rigging production workflow for 3D which can be transferred to different aspects apart from character rigging
title_sort finding and performing an efficient rigging production workflow for 3d which can be transferred to different aspects apart from character rigging
topic Visual arts and music::Animation::3D
url https://hdl.handle.net/10356/149534
work_keys_str_mv AT oennicholaswengwah findingandperforminganefficientriggingproductionworkflowfor3dwhichcanbetransferredtodifferentaspectsapartfromcharacterrigging