A game for VR players

As Virtual reality (VR) are gaining popularity in the world and the use of VR for simulation has already been in the market for a long time. For the Institute of Mental Health to discharge their patients, they had to let the patient go through a series of test which require at least one psychi...

Full description

Bibliographic Details
Main Author: Tang, Heem Yew
Other Authors: Shen Zhiqi
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2021
Subjects:
Online Access:https://hdl.handle.net/10356/149545
_version_ 1826115139650191360
author Tang, Heem Yew
author2 Shen Zhiqi
author_facet Shen Zhiqi
Tang, Heem Yew
author_sort Tang, Heem Yew
collection NTU
description As Virtual reality (VR) are gaining popularity in the world and the use of VR for simulation has already been in the market for a long time. For the Institute of Mental Health to discharge their patients, they had to let the patient go through a series of test which require at least one psychiatrist or nurse to work one on one with the patient, making the need for human resource and therefore increasing the time and cost for the healthcare institute. With VR rehabilitation it allows the task needed to be tailored to the patient and with video game like activities it could keep the patient more invested in doing the rehabilitation. The patient would also be in a more secure and safe environment to carry out the task with the psychiatrist and nurse being able to keep track of every move the patient is doing. With VR the possibilities are endless.
first_indexed 2024-10-01T03:50:40Z
format Final Year Project (FYP)
id ntu-10356/149545
institution Nanyang Technological University
language English
last_indexed 2024-10-01T03:50:40Z
publishDate 2021
publisher Nanyang Technological University
record_format dspace
spelling ntu-10356/1495452021-06-03T00:24:17Z A game for VR players Tang, Heem Yew Shen Zhiqi School of Computer Science and Engineering ZQShen@ntu.edu.sg Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling As Virtual reality (VR) are gaining popularity in the world and the use of VR for simulation has already been in the market for a long time. For the Institute of Mental Health to discharge their patients, they had to let the patient go through a series of test which require at least one psychiatrist or nurse to work one on one with the patient, making the need for human resource and therefore increasing the time and cost for the healthcare institute. With VR rehabilitation it allows the task needed to be tailored to the patient and with video game like activities it could keep the patient more invested in doing the rehabilitation. The patient would also be in a more secure and safe environment to carry out the task with the psychiatrist and nurse being able to keep track of every move the patient is doing. With VR the possibilities are endless. Bachelor of Engineering (Computer Science) 2021-06-03T00:24:17Z 2021-06-03T00:24:17Z 2021 Final Year Project (FYP) Tang, H. Y. (2021). A game for VR players. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/149545 https://hdl.handle.net/10356/149545 en application/pdf Nanyang Technological University
spellingShingle Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Tang, Heem Yew
A game for VR players
title A game for VR players
title_full A game for VR players
title_fullStr A game for VR players
title_full_unstemmed A game for VR players
title_short A game for VR players
title_sort game for vr players
topic Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
url https://hdl.handle.net/10356/149545
work_keys_str_mv AT tangheemyew agameforvrplayers
AT tangheemyew gameforvrplayers