Virtual assembling using hand tracking with Microsoft Kinect
With recent technological advancements, more accurate and lifelike simulations have been created. However, these are often either reliant on keyboard-and-mouse, and hence not entirely realistic in its navigation, or reliant on specific custom-made hardware that can be expensive. While there have bee...
Main Author: | Oh, Jun Teng |
---|---|
Other Authors: | Alexei Sourin |
Format: | Final Year Project (FYP) |
Language: | English |
Published: |
Nanyang Technological University
2021
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/153322 |
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