Game design to cultivate computational thinking in primary school-going children
This report explores various game-based learning pedagogies in creating an immersive educational digital game. The appropriate frameworks and theories are incorporated in designing the different components of the game to maximise a child’s understanding and engagement. The report continues by docume...
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Formaat: | Final Year Project (FYP) |
Taal: | English |
Gepubliceerd in: |
Nanyang Technological University
2022
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Online toegang: | https://hdl.handle.net/10356/157748 |
Samenvatting: | This report explores various game-based learning pedagogies in creating an immersive educational digital game. The appropriate frameworks and theories are incorporated in designing the different components of the game to maximise a child’s understanding and engagement. The report continues by documenting the game development process, followed by the presentation of various scenes of the game. |
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