A Ulam's game for video based action recognition

In this dissertation, we propose a conditional early exiting framework with Ulam’s Game for action recognition. Since the action recognition system has extremely high requirements on dynamic performance, our system pays more attention to improving the detection efficiency of the system, hoping to ob...

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Bibliographic Details
Main Author: Zheng, Haofeng
Other Authors: Tay Wee Peng
Format: Thesis-Master by Coursework
Language:English
Published: Nanyang Technological University 2022
Subjects:
Online Access:https://hdl.handle.net/10356/161732
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author Zheng, Haofeng
author2 Tay Wee Peng
author_facet Tay Wee Peng
Zheng, Haofeng
author_sort Zheng, Haofeng
collection NTU
description In this dissertation, we propose a conditional early exiting framework with Ulam’s Game for action recognition. Since the action recognition system has extremely high requirements on dynamic performance, our system pays more attention to improving the detection efficiency of the system, hoping to obtain the detection results in a shorter time. In our system, we use a modified ResNet-50 as backbone network to do feature extraction and use a Pooling module to accumulate feature. Then, we have a neural network Gate module to determine whether the feature have accumulated enough to begin Ulam’s Game. A classifier is used to get candidate results, which are used to run Ulam’s Game and get the final prediction. The model shows good detection accuracy and dynamic performance in multiple data sets (Mini-Kinetics, ActivityNet).
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spelling ntu-10356/1617322022-09-19T06:02:36Z A Ulam's game for video based action recognition Zheng, Haofeng Tay Wee Peng School of Electrical and Electronic Engineering wptay@ntu.edu.sg Engineering::Electrical and electronic engineering In this dissertation, we propose a conditional early exiting framework with Ulam’s Game for action recognition. Since the action recognition system has extremely high requirements on dynamic performance, our system pays more attention to improving the detection efficiency of the system, hoping to obtain the detection results in a shorter time. In our system, we use a modified ResNet-50 as backbone network to do feature extraction and use a Pooling module to accumulate feature. Then, we have a neural network Gate module to determine whether the feature have accumulated enough to begin Ulam’s Game. A classifier is used to get candidate results, which are used to run Ulam’s Game and get the final prediction. The model shows good detection accuracy and dynamic performance in multiple data sets (Mini-Kinetics, ActivityNet). Master of Science (Computer Control and Automation) 2022-09-19T06:02:36Z 2022-09-19T06:02:36Z 2022 Thesis-Master by Coursework Zheng, H. (2022). A Ulam's game for video based action recognition. Master's thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/161732 https://hdl.handle.net/10356/161732 en ISM-DISS-02979 application/pdf Nanyang Technological University
spellingShingle Engineering::Electrical and electronic engineering
Zheng, Haofeng
A Ulam's game for video based action recognition
title A Ulam's game for video based action recognition
title_full A Ulam's game for video based action recognition
title_fullStr A Ulam's game for video based action recognition
title_full_unstemmed A Ulam's game for video based action recognition
title_short A Ulam's game for video based action recognition
title_sort ulam s game for video based action recognition
topic Engineering::Electrical and electronic engineering
url https://hdl.handle.net/10356/161732
work_keys_str_mv AT zhenghaofeng aulamsgameforvideobasedactionrecognition
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