Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems

This report seeks to document the development process and the design decisions behind the Edge-AI and Cloud Gaming benchmarks. The benchmarks are under an open-sourced initiative, the vHive ecosystem, which is a research platform to analyze serverless systems. The report begins with an overview o...

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Bibliographic Details
Main Author: Lim, Yan Kai
Other Authors: Dmitrii Ustiugov
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/175155
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author Lim, Yan Kai
author2 Dmitrii Ustiugov
author_facet Dmitrii Ustiugov
Lim, Yan Kai
author_sort Lim, Yan Kai
collection NTU
description This report seeks to document the development process and the design decisions behind the Edge-AI and Cloud Gaming benchmarks. The benchmarks are under an open-sourced initiative, the vHive ecosystem, which is a research platform to analyze serverless systems. The report begins with an overview of cloud and edge computing, followed by the benefits of serverless applications. Subsequently the vHive ecosystem is introduced before delving into the architecture design of both the benchmarks. The current benchmarks developed is meant to be a solid foundation for vHive in demonstrating implementations of high performing systems using the serverless paradigm. Therefore this report also aims to be a guide to maintaining and improving the existing benchmarks so that it simulates industrial standard systems.
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spelling ntu-10356/1751552024-04-26T15:41:32Z Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems Lim, Yan Kai Dmitrii Ustiugov School of Computer Science and Engineering dmitrii.ustiugov@ntu.edu.sg Computer and Information Science Distributed Systems This report seeks to document the development process and the design decisions behind the Edge-AI and Cloud Gaming benchmarks. The benchmarks are under an open-sourced initiative, the vHive ecosystem, which is a research platform to analyze serverless systems. The report begins with an overview of cloud and edge computing, followed by the benefits of serverless applications. Subsequently the vHive ecosystem is introduced before delving into the architecture design of both the benchmarks. The current benchmarks developed is meant to be a solid foundation for vHive in demonstrating implementations of high performing systems using the serverless paradigm. Therefore this report also aims to be a guide to maintaining and improving the existing benchmarks so that it simulates industrial standard systems. Bachelor's degree 2024-04-22T08:12:06Z 2024-04-22T08:12:06Z 2024 Final Year Project (FYP) Lim, Y. K. (2024). Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175155 https://hdl.handle.net/10356/175155 en application/pdf Nanyang Technological University
spellingShingle Computer and Information Science
Distributed Systems
Lim, Yan Kai
Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title_full Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title_fullStr Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title_full_unstemmed Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title_short Implementation of edge-AI and cloud-gaming benchmarks for cloud-edge systems
title_sort implementation of edge ai and cloud gaming benchmarks for cloud edge systems
topic Computer and Information Science
Distributed Systems
url https://hdl.handle.net/10356/175155
work_keys_str_mv AT limyankai implementationofedgeaiandcloudgamingbenchmarksforcloudedgesystems