Design and development of a puzzle platformer game
This report describes my journey in creating a 2.5D single-player platform game with my team. Our game is special because it combines puzzles that players must solve to move forward and proceed to next levels. We chose a low poly as our art style for our graphics, which means the game has a simple b...
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Formato: | Final Year Project (FYP) |
Idioma: | English |
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Nanyang Technological University
2024
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Acesso em linha: | https://hdl.handle.net/10356/176522 |