Summary: | This final year project presents a novel three-stage pipeline designed to simplify and democratize the animation design process. At the core of this approach is finger walking, a technique that utilizes intricate hand movements to craft digital animations. The pipeline facilitates the collection, optimization, and processing of finger-walking data, resulting in the visualization of fluid animations. To validate the effectiveness of the proposed methodology, the project replicates key results from a foundational study and further applies the techniques within a dynamically animated urban environment. This practical application showcases the pipeline’s user-friendly nature, significantly lowering the barrier to entry for animation creation.
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