Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts

This paper examines and discusses potential factors that may trigger authenticity in animated immersive environments. Our discussion draws upon three forms of authenticity, categorized as objective, constructive or symbolic, and existential authenticity. To explore these ideas, we present three case...

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Main Authors: Rall, Hannes, Weber, Wibke, Harper, Emma
Other Authors: School of Art, Design and Media
Format: Journal Article
Language:Spanish / Castilian
Published: 2024
Subjects:
Online Access:https://hdl.handle.net/10356/179932
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author Rall, Hannes
Weber, Wibke
Harper, Emma
author2 School of Art, Design and Media
author_facet School of Art, Design and Media
Rall, Hannes
Weber, Wibke
Harper, Emma
author_sort Rall, Hannes
collection NTU
description This paper examines and discusses potential factors that may trigger authenticity in animated immersive environments. Our discussion draws upon three forms of authenticity, categorized as objective, constructive or symbolic, and existential authenticity. To explore these ideas, we present three case studies drawn from the authors' own research deploying immersive media in different contexts (educational, historical, and political). The aim is to interrogate how authenticity is conceived and constructed on three levels - authenticity of narrative, authenticity of environment, and authenticity of action - during the design and production process. We start by defining the concept of authenticity with reference to previous work within the fields of journalism and tourism, and then explore its specification in animated virtual reality through the case study discussion. One important conclusion from our analysis is that authenticity markers are needed to enable users to verify the information presented and trust the educational content.
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spelling ntu-10356/1799322024-09-07T16:53:04Z Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts Rall, Hannes Weber, Wibke Harper, Emma School of Art, Design and Media Arts and Humanities Virtual Reality Immersive environments This paper examines and discusses potential factors that may trigger authenticity in animated immersive environments. Our discussion draws upon three forms of authenticity, categorized as objective, constructive or symbolic, and existential authenticity. To explore these ideas, we present three case studies drawn from the authors' own research deploying immersive media in different contexts (educational, historical, and political). The aim is to interrogate how authenticity is conceived and constructed on three levels - authenticity of narrative, authenticity of environment, and authenticity of action - during the design and production process. We start by defining the concept of authenticity with reference to previous work within the fields of journalism and tourism, and then explore its specification in animated virtual reality through the case study discussion. One important conclusion from our analysis is that authenticity markers are needed to enable users to verify the information presented and trust the educational content. Ministry of Education (MOE) Published version El primer caso de estudio es el proyecto en curso A Choice for Life — Education about Diabetes in a Fully Immersive Environment (VR). Se trata del trabajo de un equipo interdisciplinar de la Nanyang Technological University, Singapur, la Zurich University of Applied Sciences (ZHAW) y el National Healthcare Group (Singapur), que cuenta con el apoyo del Ministerio de Educación de Singapur, en el marco de la subvención AcRF Tier 1 RG125/20. Las opiniones, resultados y conclusiones o recomendaciones expresadas en este material son las de los autores y no reflejan los puntos de vista del Ministerio de Educación de Singapur. El segundo caso de estudio forma parte del proyecto en curso From Print to Digital Continued: Investigación ampliada sobre la adaptación de Shakespeare a la realidad virtual, la realidad aumentada y la inteligencia artificial, financiado por el Ministerio de Educación de Singapur en el marco de la subvención AcRF Tier 2 MOET2EP40120-003. Las opiniones, resultados y conclusiones o recomendaciones expresadas en este material son las de los autores y no reflejan los puntos de vista del Ministerio de Educación de Singapur. El tercer caso de estudio sobre la RV y la toma de decisiones políticas es el proyecto de investigación Doing good with Virtual Reality? Virtual Reality and its impact on political decisión-making, financiado por la Fundación Nacional Suiza para la Ciencia SNSF (subvención nº 10DL1C_183095). 2024-09-03T07:24:09Z 2024-09-03T07:24:09Z 2024 Journal Article Rall, H., Weber, W. & Harper, E. (2024). Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts. Con A De Animacion, (18), 108-113. https://dx.doi.org/10.4995/CAA.2024.20603 2173-6049 https://hdl.handle.net/10356/179932 10.4995/CAA.2024.20603 2-s2.0-85192741510 18 108 113 es RG125/20 MOET2EP40120-003 Con A de Animacion © 2024 Hannes Rall, Wibke Weber, Emma Harper. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. application/pdf
spellingShingle Arts and Humanities
Virtual Reality
Immersive environments
Rall, Hannes
Weber, Wibke
Harper, Emma
Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title_full Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title_fullStr Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title_full_unstemmed Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title_short Animacion en entornos inmersivos: ampliación de las teorías de la autenticidad en contextos educativos historicos y politic = Animation in immersive environments: expanding theories of authenticity in educational, historical, and political contexts
title_sort animacion en entornos inmersivos ampliacion de las teorias de la autenticidad en contextos educativos historicos y politic animation in immersive environments expanding theories of authenticity in educational historical and political contexts
topic Arts and Humanities
Virtual Reality
Immersive environments
url https://hdl.handle.net/10356/179932
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