Mobile application for virtual art gallery
This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report. This mobile application is developed for individuals worldwide. In addition,...
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Other Authors: | |
Format: | Final Year Project (FYP) |
Language: | English |
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Nanyang Technological University
2024
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Online Access: | https://hdl.handle.net/10356/181588 |
_version_ | 1826126363055095808 |
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author | Wu, Shuning |
author2 | Wei Lei |
author_facet | Wei Lei Wu, Shuning |
author_sort | Wu, Shuning |
collection | NTU |
description | This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report.
This mobile application is developed for individuals worldwide. In addition, it has a greater focus on Singapore residents as many artworks come from art galleries and museums located in Singapore. Th main purpose of this mobile application is to cultivate ability to appreciate artworks, as well as provide a platform for individuals to learn and develop interest in art.
Furthermore, the mobile application also aimed to increase art industry business growth by providing a purchase function in the application.
This project is done in Android Studio. XML is implemented for front-end development and Java is used for backend development. SQLite is used as the database for our application. |
first_indexed | 2025-03-09T14:16:50Z |
format | Final Year Project (FYP) |
id | ntu-10356/181588 |
institution | Nanyang Technological University |
language | English |
last_indexed | 2025-03-09T14:16:50Z |
publishDate | 2024 |
publisher | Nanyang Technological University |
record_format | dspace |
spelling | ntu-10356/1815882024-12-13T15:45:32Z Mobile application for virtual art gallery Wu, Shuning Wei Lei School of Electrical and Electronic Engineering wei.lei@ntu.edu.sg Engineering Mobile application Virtual art gallery This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report. This mobile application is developed for individuals worldwide. In addition, it has a greater focus on Singapore residents as many artworks come from art galleries and museums located in Singapore. Th main purpose of this mobile application is to cultivate ability to appreciate artworks, as well as provide a platform for individuals to learn and develop interest in art. Furthermore, the mobile application also aimed to increase art industry business growth by providing a purchase function in the application. This project is done in Android Studio. XML is implemented for front-end development and Java is used for backend development. SQLite is used as the database for our application. Bachelor's degree 2024-12-10T05:47:07Z 2024-12-10T05:47:07Z 2024 Final Year Project (FYP) Wu, S. (2024). Mobile application for virtual art gallery. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/181588 https://hdl.handle.net/10356/181588 en A2375-232 application/pdf Nanyang Technological University |
spellingShingle | Engineering Mobile application Virtual art gallery Wu, Shuning Mobile application for virtual art gallery |
title | Mobile application for virtual art gallery |
title_full | Mobile application for virtual art gallery |
title_fullStr | Mobile application for virtual art gallery |
title_full_unstemmed | Mobile application for virtual art gallery |
title_short | Mobile application for virtual art gallery |
title_sort | mobile application for virtual art gallery |
topic | Engineering Mobile application Virtual art gallery |
url | https://hdl.handle.net/10356/181588 |
work_keys_str_mv | AT wushuning mobileapplicationforvirtualartgallery |