Mobile application for virtual art gallery

This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report. This mobile application is developed for individuals worldwide. In addition,...

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Bibliographic Details
Main Author: Wu, Shuning
Other Authors: Wei Lei
Format: Final Year Project (FYP)
Language:English
Published: Nanyang Technological University 2024
Subjects:
Online Access:https://hdl.handle.net/10356/181588
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author Wu, Shuning
author2 Wei Lei
author_facet Wei Lei
Wu, Shuning
author_sort Wu, Shuning
collection NTU
description This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report. This mobile application is developed for individuals worldwide. In addition, it has a greater focus on Singapore residents as many artworks come from art galleries and museums located in Singapore. Th main purpose of this mobile application is to cultivate ability to appreciate artworks, as well as provide a platform for individuals to learn and develop interest in art. Furthermore, the mobile application also aimed to increase art industry business growth by providing a purchase function in the application. This project is done in Android Studio. XML is implemented for front-end development and Java is used for backend development. SQLite is used as the database for our application.
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spelling ntu-10356/1815882024-12-13T15:45:32Z Mobile application for virtual art gallery Wu, Shuning Wei Lei School of Electrical and Electronic Engineering wei.lei@ntu.edu.sg Engineering Mobile application Virtual art gallery This report is for the final year project which requires development of a mobile application for virtual art galleries. I will be discussing the thought processes and explain my decision-making processes in this report. This mobile application is developed for individuals worldwide. In addition, it has a greater focus on Singapore residents as many artworks come from art galleries and museums located in Singapore. Th main purpose of this mobile application is to cultivate ability to appreciate artworks, as well as provide a platform for individuals to learn and develop interest in art. Furthermore, the mobile application also aimed to increase art industry business growth by providing a purchase function in the application. This project is done in Android Studio. XML is implemented for front-end development and Java is used for backend development. SQLite is used as the database for our application. Bachelor's degree 2024-12-10T05:47:07Z 2024-12-10T05:47:07Z 2024 Final Year Project (FYP) Wu, S. (2024). Mobile application for virtual art gallery. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/181588 https://hdl.handle.net/10356/181588 en A2375-232 application/pdf Nanyang Technological University
spellingShingle Engineering
Mobile application
Virtual art gallery
Wu, Shuning
Mobile application for virtual art gallery
title Mobile application for virtual art gallery
title_full Mobile application for virtual art gallery
title_fullStr Mobile application for virtual art gallery
title_full_unstemmed Mobile application for virtual art gallery
title_short Mobile application for virtual art gallery
title_sort mobile application for virtual art gallery
topic Engineering
Mobile application
Virtual art gallery
url https://hdl.handle.net/10356/181588
work_keys_str_mv AT wushuning mobileapplicationforvirtualartgallery