Novel animation and rendering approaches to cartoon
2D animation production has always been time-consuming and labor-intensive. This thesis investigates several processes in the animation production pipeline that are especially laborious. A 2D animation system has been created to provide more efficient method of performing those tasks. A tremendous a...
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Format: | Thesis |
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2008
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Online Access: | https://hdl.handle.net/10356/2599 |
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author | Lu, Yixiang |
author2 | Feng Tian |
author_facet | Feng Tian Lu, Yixiang |
author_sort | Lu, Yixiang |
collection | NTU |
description | 2D animation production has always been time-consuming and labor-intensive. This thesis investigates several processes in the animation production pipeline that are especially laborious. A 2D animation system has been created to provide more efficient method of performing those tasks. A tremendous amount of research work has been done in the creation of the system, including user-controllable automatic inbetween generation, automatic coloring, smart stroke input, high quality stroke rendering to provide accurate visual feedback and distributed framework to reduce computational time. |
first_indexed | 2024-10-01T03:04:45Z |
format | Thesis |
id | ntu-10356/2599 |
institution | Nanyang Technological University |
last_indexed | 2024-10-01T03:04:45Z |
publishDate | 2008 |
record_format | dspace |
spelling | ntu-10356/25992023-03-04T00:36:13Z Novel animation and rendering approaches to cartoon Lu, Yixiang Feng Tian School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics 2D animation production has always been time-consuming and labor-intensive. This thesis investigates several processes in the animation production pipeline that are especially laborious. A 2D animation system has been created to provide more efficient method of performing those tasks. A tremendous amount of research work has been done in the creation of the system, including user-controllable automatic inbetween generation, automatic coloring, smart stroke input, high quality stroke rendering to provide accurate visual feedback and distributed framework to reduce computational time. MASTER OF ENGINEERING (SCE) 2008-09-17T09:06:01Z 2008-09-17T09:06:01Z 2008 2008 Thesis Lu, Y. (2008). Novel animation and rendering approaches to cartoon. Master’s thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/2599 10.32657/10356/2599 Nanyang Technological University application/pdf |
spellingShingle | DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Lu, Yixiang Novel animation and rendering approaches to cartoon |
title | Novel animation and rendering approaches to cartoon |
title_full | Novel animation and rendering approaches to cartoon |
title_fullStr | Novel animation and rendering approaches to cartoon |
title_full_unstemmed | Novel animation and rendering approaches to cartoon |
title_short | Novel animation and rendering approaches to cartoon |
title_sort | novel animation and rendering approaches to cartoon |
topic | DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics |
url | https://hdl.handle.net/10356/2599 |
work_keys_str_mv | AT luyixiang novelanimationandrenderingapproachestocartoon |