Value of game user base to players : estimating the effect of direct network externalities on the demand of massively multiplayer online role-playing games.
Massively multiplayer online role-playing games (MMORPGs) have gained increasing popularity around the world. MMORPGs are distinct from traditional video games because they can host large social networks, since the games allow a vast number of players to play and interact with other players simultan...
Main Author: | Xu, Xue Xin. |
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Other Authors: | Fu Wei-Jen, Wayne |
Format: | Thesis |
Language: | English |
Published: |
2010
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/41863 |
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