Java programming for rotation manipulation

Rotation is the orientation of an object relative to a fixed point (center of rotation), or rotation about an axis. Rotation is one important aspect in animation as objects are usually transformed from a shape and need to translated or rotated to simulate the moving effect expected in animation....

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Bibliographic Details
Main Author: Heng, Wee Thong.
Other Authors: Qian Kemao
Format: Final Year Project (FYP)
Language:English
Published: 2011
Subjects:
Online Access:http://hdl.handle.net/10356/44838
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author Heng, Wee Thong.
author2 Qian Kemao
author_facet Qian Kemao
Heng, Wee Thong.
author_sort Heng, Wee Thong.
collection NTU
description Rotation is the orientation of an object relative to a fixed point (center of rotation), or rotation about an axis. Rotation is one important aspect in animation as objects are usually transformed from a shape and need to translated or rotated to simulate the moving effect expected in animation. However, it is difficult for students to visualize and understand the equations of rotation from just plain text and diagrams. Therefore, an application is needed to demonstrate the transformation of objects through rotation.In this project, 2-Dimensional and 3-Dimensional rotations are being implemented. This will allow better understanding through the visualization of applying rotation on an object.
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spelling ntu-10356/448382023-03-03T20:30:58Z Java programming for rotation manipulation Heng, Wee Thong. Qian Kemao School of Computer Engineering DRNTU::Engineering::Computer science and engineering Rotation is the orientation of an object relative to a fixed point (center of rotation), or rotation about an axis. Rotation is one important aspect in animation as objects are usually transformed from a shape and need to translated or rotated to simulate the moving effect expected in animation. However, it is difficult for students to visualize and understand the equations of rotation from just plain text and diagrams. Therefore, an application is needed to demonstrate the transformation of objects through rotation.In this project, 2-Dimensional and 3-Dimensional rotations are being implemented. This will allow better understanding through the visualization of applying rotation on an object. Bachelor of Engineering (Computer Science) 2011-06-06T04:04:25Z 2011-06-06T04:04:25Z 2011 2011 Final Year Project (FYP) http://hdl.handle.net/10356/44838 en Nanyang Technological University 45 p. application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering
Heng, Wee Thong.
Java programming for rotation manipulation
title Java programming for rotation manipulation
title_full Java programming for rotation manipulation
title_fullStr Java programming for rotation manipulation
title_full_unstemmed Java programming for rotation manipulation
title_short Java programming for rotation manipulation
title_sort java programming for rotation manipulation
topic DRNTU::Engineering::Computer science and engineering
url http://hdl.handle.net/10356/44838
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