3D graphics streaming over wireless communication network
Technology has evolved tremendously since the early 20th century. From personal computer to mobile phone, video and image streaming technologies are already well developed. However, the streaming technology for 3D graphics such as human motion capture (mocap) data is still far from practice use. The...
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Eará dahkkit: | |
Materiálatiipa: | Final Year Project (FYP) |
Giella: | English |
Almmustuhtton: |
2011
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Fáttát: | |
Liŋkkat: | http://hdl.handle.net/10356/46012 |