Skeletal character animation from examples

167 p.

Bibliographic Details
Main Author: Xiao, Xian
Other Authors: Seah Hock Soon
Format: Thesis
Published: 2011
Subjects:
Online Access:https://hdl.handle.net/10356/47478
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author Xiao, Xian
author2 Seah Hock Soon
author_facet Seah Hock Soon
Xiao, Xian
author_sort Xiao, Xian
collection NTU
description 167 p.
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spelling ntu-10356/474782023-03-04T00:45:02Z Skeletal character animation from examples Xiao, Xian Seah Hock Soon School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics 167 p. Accesses to 3D character models are becoming more and more handy and affordable through 3D scanning, reconstruction, artistic sculpting, etc. Animating these characters to tell a story opens up many applications in educations, communications, scientific research and entertainments. Current procedure of character animations requires considerable amount of labor and time dedicated by many skilled and talented artists. Exploring potentials in a character shape together with a set of example meshes in varied poses to enhance the animation methodology will definitely help in producing animations efficiently. However, most of those examples are pure geometry meshes and lack sufficient topology and pose information, which are critical in roducing faithful animations. Meanwhile many available example meshes are too complex to use directly for animation production and associated computing demands heavy memory and CPU load. To tackle the above problems, in this dissertation, a set of methods is proposed and investigated to facilitate animation by exploring the potentials of example meshes. These methods, as the results demonstrate, provide an effective pipeline for generating faithful, visually pleasing and pose consistent animations. DOCTOR OF PHILOSOPHY (SCE) 2011-12-27T08:25:24Z 2011-12-27T08:25:24Z 2009 2009 Thesis Xiao, X. (2009). Skeletal character animation from examples. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/47478 10.32657/10356/47478 Nanyang Technological University application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Xiao, Xian
Skeletal character animation from examples
title Skeletal character animation from examples
title_full Skeletal character animation from examples
title_fullStr Skeletal character animation from examples
title_full_unstemmed Skeletal character animation from examples
title_short Skeletal character animation from examples
title_sort skeletal character animation from examples
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
url https://hdl.handle.net/10356/47478
work_keys_str_mv AT xiaoxian skeletalcharacteranimationfromexamples