Creating 3D terrain/urban from Google earth

There is an increasingly demand of using realistic 3D terrain as a common tool for communication, education and urban planning. Traditional modeling method of 3D terrain was time-consuming as it required numerous works to create 3D models using laser scanner data. The modeling tool also required hig...

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Bibliographic Details
Main Author: Lim, Eugene Keng Siang.
Other Authors: Zheng Jianmin
Format: Final Year Project (FYP)
Language:English
Published: 2012
Subjects:
Online Access:http://hdl.handle.net/10356/48499
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author Lim, Eugene Keng Siang.
author2 Zheng Jianmin
author_facet Zheng Jianmin
Lim, Eugene Keng Siang.
author_sort Lim, Eugene Keng Siang.
collection NTU
description There is an increasingly demand of using realistic 3D terrain as a common tool for communication, education and urban planning. Traditional modeling method of 3D terrain was time-consuming as it required numerous works to create 3D models using laser scanner data. The modeling tool also required high user’s expertise. 3D environment tool such as Google Earth allows users to navigate and obtain geographic terrain information for any part of the world. With the aid of Google Earth application program (API), a software prototype had being developed in Java to generate 3D terrain efficiently using the geographic terrain information. This report explains the enhancement of the interactivity of the software prototype, integration of many functions including using of Swing to enable undo/redo state in building editor, removing of Google Earth Logo during texture mapping, perform multiple buildings modeling in the building editor, export result as VRML format files, VRML viewer and Zooming of model in the building editor.
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spelling ntu-10356/484992023-03-03T20:38:07Z Creating 3D terrain/urban from Google earth Lim, Eugene Keng Siang. Zheng Jianmin School of Computer Engineering Game Lab DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics There is an increasingly demand of using realistic 3D terrain as a common tool for communication, education and urban planning. Traditional modeling method of 3D terrain was time-consuming as it required numerous works to create 3D models using laser scanner data. The modeling tool also required high user’s expertise. 3D environment tool such as Google Earth allows users to navigate and obtain geographic terrain information for any part of the world. With the aid of Google Earth application program (API), a software prototype had being developed in Java to generate 3D terrain efficiently using the geographic terrain information. This report explains the enhancement of the interactivity of the software prototype, integration of many functions including using of Swing to enable undo/redo state in building editor, removing of Google Earth Logo during texture mapping, perform multiple buildings modeling in the building editor, export result as VRML format files, VRML viewer and Zooming of model in the building editor. Bachelor of Engineering (Computer Science) 2012-04-25T01:51:26Z 2012-04-25T01:51:26Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/48499 en Nanyang Technological University 79 p. application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Lim, Eugene Keng Siang.
Creating 3D terrain/urban from Google earth
title Creating 3D terrain/urban from Google earth
title_full Creating 3D terrain/urban from Google earth
title_fullStr Creating 3D terrain/urban from Google earth
title_full_unstemmed Creating 3D terrain/urban from Google earth
title_short Creating 3D terrain/urban from Google earth
title_sort creating 3d terrain urban from google earth
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
url http://hdl.handle.net/10356/48499
work_keys_str_mv AT limeugenekengsiang creating3dterrainurbanfromgoogleearth