Murphy stole my work.

This report discusses on the conceptualization and development process of the author’s Final Year Project, Murphy Stole My Work. Murphy Stole My Work is a light-hearted casual iPad game loosely based on the concept of Murphy’s Law: Whatever Can Go Wrong, Will Go Wrong, in this case with the author’s...

Full description

Bibliographic Details
Main Author: Soh, Ping Ting.
Other Authors: Kenneth Feinstein
Format: Final Year Project (FYP)
Language:English
Published: 2012
Subjects:
Online Access:http://hdl.handle.net/10356/48936
_version_ 1826121707821203456
author Soh, Ping Ting.
author2 Kenneth Feinstein
author_facet Kenneth Feinstein
Soh, Ping Ting.
author_sort Soh, Ping Ting.
collection NTU
description This report discusses on the conceptualization and development process of the author’s Final Year Project, Murphy Stole My Work. Murphy Stole My Work is a light-hearted casual iPad game loosely based on the concept of Murphy’s Law: Whatever Can Go Wrong, Will Go Wrong, in this case with the author’s battle with social media as a distraction against meeting deadlines. The project started off as an attempt to develop an application for young children with learning difficulties and was evolved along the development cycle to become a light hearted game used as a tool to stimulate the mind of a learning child. The report documents the author’s concise research on ASD, ADD and ADHD, the challenges and difficulties she faced while addressing such issues, the reconstruction of her ideas over time and how she used a popular medium to deliver the message.
first_indexed 2024-10-01T05:36:56Z
format Final Year Project (FYP)
id ntu-10356/48936
institution Nanyang Technological University
language English
last_indexed 2024-10-01T05:36:56Z
publishDate 2012
record_format dspace
spelling ntu-10356/489362019-12-10T10:59:55Z Murphy stole my work. Soh, Ping Ting. Kenneth Feinstein School of Art, Design and Media DRNTU::Visual arts and music::Media This report discusses on the conceptualization and development process of the author’s Final Year Project, Murphy Stole My Work. Murphy Stole My Work is a light-hearted casual iPad game loosely based on the concept of Murphy’s Law: Whatever Can Go Wrong, Will Go Wrong, in this case with the author’s battle with social media as a distraction against meeting deadlines. The project started off as an attempt to develop an application for young children with learning difficulties and was evolved along the development cycle to become a light hearted game used as a tool to stimulate the mind of a learning child. The report documents the author’s concise research on ASD, ADD and ADHD, the challenges and difficulties she faced while addressing such issues, the reconstruction of her ideas over time and how she used a popular medium to deliver the message. Bachelor of Fine Arts 2012-05-11T01:46:28Z 2012-05-11T01:46:28Z 2012 2012 Final Year Project (FYP) http://hdl.handle.net/10356/48936 en Nanyang Technological University 38 p. application/pdf
spellingShingle DRNTU::Visual arts and music::Media
Soh, Ping Ting.
Murphy stole my work.
title Murphy stole my work.
title_full Murphy stole my work.
title_fullStr Murphy stole my work.
title_full_unstemmed Murphy stole my work.
title_short Murphy stole my work.
title_sort murphy stole my work
topic DRNTU::Visual arts and music::Media
url http://hdl.handle.net/10356/48936
work_keys_str_mv AT sohpingting murphystolemywork