Gesture-based interaction framework

Traditional human computer interaction usually involves the usage of mouse and keyboard as the input from the user. Natural interaction using gestures, postures and movement to communicate with the computer allows the interaction become more intuitive as the interaction is centralized around the us...

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Bibliografiske detaljer
Hovedforfatter: Lim, Boon Khai.
Andre forfattere: Seah Hock Soon
Format: Final Year Project (FYP)
Sprog:English
Udgivet: 2013
Fag:
Online adgang:http://hdl.handle.net/10356/52070
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author Lim, Boon Khai.
author2 Seah Hock Soon
author_facet Seah Hock Soon
Lim, Boon Khai.
author_sort Lim, Boon Khai.
collection NTU
description Traditional human computer interaction usually involves the usage of mouse and keyboard as the input from the user. Natural interaction using gestures, postures and movement to communicate with the computer allows the interaction become more intuitive as the interaction is centralized around the users themselves. Out of many gestures, hand and finger gesture is a popular and one of the most used gestures to interact with each other. This project aims to explore and develop a gesture-based interaction framework to support and enhance the user experience in using or designing gesture-based interaction system. The focus of this project will be on the tracking of user hand gesture, as well as the research on finger detection algorithm. The whole project was built on the Qt framework. OpenNI and PrimeSense NITE were utilized as the middleware to communicate with the sensor devices. Last but not least, the finger detection algorithm was implemented with the OpenCV libraries.
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spelling ntu-10356/520702023-03-03T20:54:40Z Gesture-based interaction framework Lim, Boon Khai. Seah Hock Soon School of Computer Engineering Game Lab DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics Traditional human computer interaction usually involves the usage of mouse and keyboard as the input from the user. Natural interaction using gestures, postures and movement to communicate with the computer allows the interaction become more intuitive as the interaction is centralized around the users themselves. Out of many gestures, hand and finger gesture is a popular and one of the most used gestures to interact with each other. This project aims to explore and develop a gesture-based interaction framework to support and enhance the user experience in using or designing gesture-based interaction system. The focus of this project will be on the tracking of user hand gesture, as well as the research on finger detection algorithm. The whole project was built on the Qt framework. OpenNI and PrimeSense NITE were utilized as the middleware to communicate with the sensor devices. Last but not least, the finger detection algorithm was implemented with the OpenCV libraries. Bachelor of Engineering (Computer Science) 2013-04-22T04:11:30Z 2013-04-22T04:11:30Z 2013 2013 Final Year Project (FYP) http://hdl.handle.net/10356/52070 en Nanyang Technological University 50 p. application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Lim, Boon Khai.
Gesture-based interaction framework
title Gesture-based interaction framework
title_full Gesture-based interaction framework
title_fullStr Gesture-based interaction framework
title_full_unstemmed Gesture-based interaction framework
title_short Gesture-based interaction framework
title_sort gesture based interaction framework
topic DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
url http://hdl.handle.net/10356/52070
work_keys_str_mv AT limboonkhai gesturebasedinteractionframework