Gesture-based interaction framework
Traditional human computer interaction usually involves the usage of mouse and keyboard as the input from the user. Natural interaction using gestures, postures and movement to communicate with the computer allows the interaction become more intuitive as the interaction is centralized around the us...
Главный автор: | Lim, Boon Khai. |
---|---|
Другие авторы: | Seah Hock Soon |
Формат: | Final Year Project (FYP) |
Язык: | English |
Опубликовано: |
2013
|
Предметы: | |
Online-ссылка: | http://hdl.handle.net/10356/52070 |
Схожие документы
-
Interactive 3D city modeling based on Google earth
по: Yu, Jianmin.
Опубликовано: (2011) -
Framework for 2D animation jitter
по: Lee, Pui Kuan.
Опубликовано: (2012) -
Function-based visual and haptic rendering, interaction and collaboration in shared virtual spaces
по: Lei, Wei
Опубликовано: (2011) -
High-performance computer animation rendering framework
по: Chong, Anthony Soon Keong
Опубликовано: (2010) -
Framework for a realtime distributed rendering environment
по: Zhu, Huabing
Опубликовано: (2008)