A study of 3D graphics on the S60 platform on Symbian OS
Polygon-based 3D applications allow players to immerse themselves in realistic game world in a highly intuitive way. Although it is very popular in PC and home console games market, 3D graphics application on mobile platform is just in its infancy. With the improvement of mobile device hardware and...
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Format: | Thesis |
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2008
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Online Access: | http://hdl.handle.net/10356/5551 |
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author | Zhao, Liang. |
author2 | Cai, Yiyu |
author_facet | Cai, Yiyu Zhao, Liang. |
author_sort | Zhao, Liang. |
collection | NTU |
description | Polygon-based 3D applications allow players to immerse themselves in realistic game world in a highly intuitive way. Although it is very popular in PC and home console games market, 3D graphics application on mobile platform is just in its infancy. With the improvement of mobile device hardware and its support for OpenGL ES and M3G (Mobile 3D Graphics, JSR-184 of J2ME), the implementation of 3D graphics on mobile devices will be coming to a rapid development era. In this project, not only the development history of 3D graphics technology for mobile device and its future trends but also the major APIs and their pros and cons are studied. |
first_indexed | 2024-10-01T05:01:36Z |
format | Thesis |
id | ntu-10356/5551 |
institution | Nanyang Technological University |
last_indexed | 2024-10-01T05:01:36Z |
publishDate | 2008 |
record_format | dspace |
spelling | ntu-10356/55512023-03-11T16:54:42Z A study of 3D graphics on the S60 platform on Symbian OS Zhao, Liang. Cai, Yiyu School of Mechanical and Aerospace Engineering DRNTU::Engineering::Mechanical engineering::Mechanics and dynamics Polygon-based 3D applications allow players to immerse themselves in realistic game world in a highly intuitive way. Although it is very popular in PC and home console games market, 3D graphics application on mobile platform is just in its infancy. With the improvement of mobile device hardware and its support for OpenGL ES and M3G (Mobile 3D Graphics, JSR-184 of J2ME), the implementation of 3D graphics on mobile devices will be coming to a rapid development era. In this project, not only the development history of 3D graphics technology for mobile device and its future trends but also the major APIs and their pros and cons are studied. Master of Science (Computer Integrated Manufacturing) 2008-09-17T10:53:17Z 2008-09-17T10:53:17Z 2006 2006 Thesis http://hdl.handle.net/10356/5551 Nanyang Technological University application/pdf |
spellingShingle | DRNTU::Engineering::Mechanical engineering::Mechanics and dynamics Zhao, Liang. A study of 3D graphics on the S60 platform on Symbian OS |
title | A study of 3D graphics on the S60 platform on Symbian OS |
title_full | A study of 3D graphics on the S60 platform on Symbian OS |
title_fullStr | A study of 3D graphics on the S60 platform on Symbian OS |
title_full_unstemmed | A study of 3D graphics on the S60 platform on Symbian OS |
title_short | A study of 3D graphics on the S60 platform on Symbian OS |
title_sort | study of 3d graphics on the s60 platform on symbian os |
topic | DRNTU::Engineering::Mechanical engineering::Mechanics and dynamics |
url | http://hdl.handle.net/10356/5551 |
work_keys_str_mv | AT zhaoliang astudyof3dgraphicsonthes60platformonsymbianos AT zhaoliang studyof3dgraphicsonthes60platformonsymbianos |