Gameplay socialization : meaning-making, player-computer and player-player interaction in digital games

New media technologies are ubiquitous. Among these, digital games continue their rise in significance, constituting a visible domain within which people learn and develop specific sets of skills and practices. This study addresses a lack of research into the socialization experiences of new media te...

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Bibliographic Details
Main Author: David Kirschner
Other Authors: Patrick Williams
Format: Thesis
Language:English
Published: 2014
Subjects:
Online Access:https://hdl.handle.net/10356/61618