The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting

Previous studies on exergame technology used in an intergenerational setting have focused mainly on the elderly, their experiences and attitudes. In this study, we instead examine the use of exergame technology in an intergenerational setting from the perspective of youths. In this study, we will be...

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Bibliographic Details
Main Author: Tan, Benny Toh Hsiang
Other Authors: Miao Chun Yan
Format: Thesis
Language:English
Published: 2014
Subjects:
Online Access:http://hdl.handle.net/10356/61621
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author Tan, Benny Toh Hsiang
author2 Miao Chun Yan
author_facet Miao Chun Yan
Tan, Benny Toh Hsiang
author_sort Tan, Benny Toh Hsiang
collection NTU
description Previous studies on exergame technology used in an intergenerational setting have focused mainly on the elderly, their experiences and attitudes. In this study, we instead examine the use of exergame technology in an intergenerational setting from the perspective of youths. In this study, we will be focusing their attitudes towards natural user interfaces, exergames and intergenerational play. Ten youths are introduced to the Microsoft Kinect system and were interviewed about their experiences, views and attitudes in these areas. The results of the study provide some insights into the concerns of these youths in making use of such natural user interface systems, with currently available commercial games, as an exercise tool and in an intergenerational setting. With this knowledge, we hope to understand the areas natural user interface systems need to improve upon in order to encourage its use by youths and help such systems serve a common activity between the young and the old, providing additional avenues for bonding.
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spelling ntu-10356/616212019-12-10T10:59:02Z The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting Tan, Benny Toh Hsiang Miao Chun Yan Wee Kim Wee School of Communication and Information DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation Previous studies on exergame technology used in an intergenerational setting have focused mainly on the elderly, their experiences and attitudes. In this study, we instead examine the use of exergame technology in an intergenerational setting from the perspective of youths. In this study, we will be focusing their attitudes towards natural user interfaces, exergames and intergenerational play. Ten youths are introduced to the Microsoft Kinect system and were interviewed about their experiences, views and attitudes in these areas. The results of the study provide some insights into the concerns of these youths in making use of such natural user interface systems, with currently available commercial games, as an exercise tool and in an intergenerational setting. With this knowledge, we hope to understand the areas natural user interface systems need to improve upon in order to encourage its use by youths and help such systems serve a common activity between the young and the old, providing additional avenues for bonding. Master of Science (Information Studies) 2014-06-24T05:14:43Z 2014-06-24T05:14:43Z 2014 2014 Thesis http://hdl.handle.net/10356/61621 en Nanyang Technological University 122 p. application/pdf
spellingShingle DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
Tan, Benny Toh Hsiang
The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title_full The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title_fullStr The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title_full_unstemmed The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title_short The perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
title_sort perception of youth towards the use of exergames utilizing natural user interface in an intergenerational setting
topic DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
url http://hdl.handle.net/10356/61621
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