Motion capture (MoCap) processing

Motion capture technology has become more popular nowadays and widely applied on many applications. Estimating the motion of humans through skeletal tracking gives us another vision to explore and analyse human motion. However, possible viewing occlusions might result in incomplete tracked skeleton...

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Bibliographic Details
Main Author: Chew, Si Qi
Other Authors: Chau Lap Pui
Format: Final Year Project (FYP)
Language:English
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10356/63572
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author Chew, Si Qi
author2 Chau Lap Pui
author_facet Chau Lap Pui
Chew, Si Qi
author_sort Chew, Si Qi
collection NTU
description Motion capture technology has become more popular nowadays and widely applied on many applications. Estimating the motion of humans through skeletal tracking gives us another vision to explore and analyse human motion. However, possible viewing occlusions might result in incomplete tracked skeleton by merely using a single camera. This project aims to use two Kinect for Xbox 360 sensors from different angles to capture a more complete human skeleton. Camera calibration is required to combine two skeletons into one complete skeleton. This is done by using one camera as reference for another camera and transform their coordinates into the reference camera’s coordinate system. After transformation, the complete skeleton will be able to be composed.
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spelling ntu-10356/635722023-07-07T17:56:15Z Motion capture (MoCap) processing Chew, Si Qi Chau Lap Pui School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems Motion capture technology has become more popular nowadays and widely applied on many applications. Estimating the motion of humans through skeletal tracking gives us another vision to explore and analyse human motion. However, possible viewing occlusions might result in incomplete tracked skeleton by merely using a single camera. This project aims to use two Kinect for Xbox 360 sensors from different angles to capture a more complete human skeleton. Camera calibration is required to combine two skeletons into one complete skeleton. This is done by using one camera as reference for another camera and transform their coordinates into the reference camera’s coordinate system. After transformation, the complete skeleton will be able to be composed. Bachelor of Engineering 2015-05-15T03:27:56Z 2015-05-15T03:27:56Z 2015 2015 Final Year Project (FYP) http://hdl.handle.net/10356/63572 en Nanyang Technological University 91 p. application/pdf
spellingShingle DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems
Chew, Si Qi
Motion capture (MoCap) processing
title Motion capture (MoCap) processing
title_full Motion capture (MoCap) processing
title_fullStr Motion capture (MoCap) processing
title_full_unstemmed Motion capture (MoCap) processing
title_short Motion capture (MoCap) processing
title_sort motion capture mocap processing
topic DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems
url http://hdl.handle.net/10356/63572
work_keys_str_mv AT chewsiqi motioncapturemocapprocessing