Design and development of a SG50 game (A)

More and more people suffer from sub-health problem and obesity in modern society. Game, as an interactive tool, could help to raise the players’ awareness of health problems in a fun way. This report illustrates a complete design and development process of a Windows platform food-themed role-playin...

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Bibliographic Details
Main Author: Fang, Lina
Other Authors: Tan Chee Wah Wesley
Format: Final Year Project (FYP)
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/68094
Description
Summary:More and more people suffer from sub-health problem and obesity in modern society. Game, as an interactive tool, could help to raise the players’ awareness of health problems in a fun way. This report illustrates a complete design and development process of a Windows platform food-themed role-playing game called Yummy Journey that aims to promote healthy eating habit. The game also introduces the traditional philosophy of Yin-Yang theory to guide player to choose food properly. This game is designed with Singapore signature dishes to broadcast Singapore’s food culture. The game is implemented using Unity3D game engine. The project achieves a hand drawn game scene and user interface. The art works including scene construction and animation creation using Photoshop and Unity are explained in detail. The report also illustrates the design of various game systems and how the functions are implemented using C# programming language. The development of this project adopts prototyping methodology.